removed TryGetSound + made some SoundSpecifier datafields required

This commit is contained in:
Galactic Chimp
2021-07-31 19:52:33 +02:00
parent 8ff703c338
commit 57016d14b4
114 changed files with 519 additions and 785 deletions

View File

@@ -24,16 +24,14 @@ namespace Content.Client.PDA
public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession? session = null)
{
base.HandleNetworkMessage(message, netChannel, session);
switch(message)
switch (message)
{
case PDAUplinkBuySuccessMessage:
if(BuySuccessSound.TryGetSound(out var buySuccessSound))
SoundSystem.Play(Filter.Local(), buySuccessSound, Owner, AudioParams.Default.WithVolume(-2f));
SoundSystem.Play(Filter.Local(), BuySuccessSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
break;
case PDAUplinkInsufficientFundsMessage:
if(InsufficientFundsSound.TryGetSound(out var insufficientFundsSound))
SoundSystem.Play(Filter.Local(), insufficientFundsSound, Owner, AudioParams.Default);
SoundSystem.Play(Filter.Local(), InsufficientFundsSound.GetSound(), Owner, AudioParams.Default);
break;
}
}