Chances of triggering effects (#27056)
* electrocution * slippery * flashibg * Update SlipperyComponent.cs * Update SlipperySystem.cs
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@@ -32,5 +32,8 @@ namespace Content.Shared.Flash.Components
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};
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public bool Flashing;
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[DataField]
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public float Probability = 1f;
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}
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}
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