diff --git a/Content.Server/Nuke/NukeSystem.cs b/Content.Server/Nuke/NukeSystem.cs index 80c8e4e25d..e7cc515e2b 100644 --- a/Content.Server/Nuke/NukeSystem.cs +++ b/Content.Server/Nuke/NukeSystem.cs @@ -291,7 +291,7 @@ public sealed class NukeSystem : EntitySystem // play alert sound if time is running out if (nuke.RemainingTime <= nuke.AlertSoundTime && !nuke.PlayedAlertSound) { - nuke.AlertAudioStream = _audio.Play(nuke.AlertSound, Filter.Broadcast(), uid, true); + _sound.PlayGlobalOnStation(uid, _audio.GetSound(nuke.AlertSound)); _sound.StopStationEventMusic(uid, StationEventMusicType.Nuke); nuke.PlayedAlertSound = true; }