Purge IoC resolves from integration tests (#17185)
This commit is contained in:
@@ -35,14 +35,13 @@ namespace Content.IntegrationTests.Tests.Body
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var server = pairTracker.Pair.Server;
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AppearanceComponent appearance = null;
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var entityManager = server.ResolveDependency<IEntityManager>();
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var mapManager = server.ResolveDependency<IMapManager>();
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await server.WaitAssertion(() =>
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{
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var mapManager = IoCManager.Resolve<IMapManager>();
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var mapId = mapManager.CreateMap();
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var human = entityManager.SpawnEntity("HumanBodyAndAppearanceDummy",
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new MapCoordinates(Vector2.Zero, mapId));
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@@ -52,7 +51,7 @@ namespace Content.IntegrationTests.Tests.Body
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Assert.That(!appearance.TryGetData(RotationVisuals.RotationState, out RotationState _));
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var bodySystem = entityManager.System<BodySystem>();
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var legs = bodySystem.GetBodyChildrenOfType(body.Owner, BodyPartType.Leg, body);
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var legs = bodySystem.GetBodyChildrenOfType(human, BodyPartType.Leg, body);
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foreach (var leg in legs)
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{
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@@ -20,11 +20,11 @@ public sealed class EuiManagerTest
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var server = pairTracker.Pair.Server;
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var sPlayerManager = server.ResolveDependency<IPlayerManager>();
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var eui = server.ResolveDependency<EuiManager>();
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await server.WaitAssertion(() =>
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{
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var clientSession = sPlayerManager.ServerSessions.Single();
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var eui = IoCManager.Resolve<EuiManager>();
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var ui = new AdminAnnounceEui();
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eui.OpenEui(ui, clientSession);
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});
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@@ -42,14 +42,15 @@ namespace Content.IntegrationTests.Tests
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var c = pairTracker.Pair.Client;
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var cEntities = c.ResolveDependency<IEntityManager>();
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var ent = s.ResolveDependency<IEntityManager>();
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EntityUid dummy = default;
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var ent2 = s.ResolveDependency<IMapManager>();
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var mapManager = s.ResolveDependency<IMapManager>();
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var mapId = mapManager.CreateMap();
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await s.WaitPost(() =>
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{
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var mapId = ent2.GetAllMapIds().Last();
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var pos = new MapCoordinates(Vector2.Zero, mapId);
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var ent = IoCManager.Resolve<IEntityManager>();
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var entStorage = ent.EntitySysManager.GetEntitySystem<EntityStorageSystem>();
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var container = ent.SpawnEntity("ContainerOcclusionA", pos);
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dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
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@@ -78,14 +79,15 @@ namespace Content.IntegrationTests.Tests
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var c = pairTracker.Pair.Client;
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var cEntities = c.ResolveDependency<IEntityManager>();
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var ent2 = s.ResolveDependency<IMapManager>();
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var ent = s.ResolveDependency<IEntityManager>();
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EntityUid dummy = default;
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var mapManager = s.ResolveDependency<IMapManager>();
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var mapId = mapManager.CreateMap();
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await s.WaitPost(() =>
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{
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var mapId = ent2.GetAllMapIds().Last();
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var pos = new MapCoordinates(Vector2.Zero, mapId);
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var ent = IoCManager.Resolve<IEntityManager>();
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var entStorage = ent.EntitySysManager.GetEntitySystem<EntityStorageSystem>();
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var container = ent.SpawnEntity("ContainerOcclusionB", pos);
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dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
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@@ -113,15 +115,16 @@ namespace Content.IntegrationTests.Tests
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var s = pairTracker.Pair.Server;
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var c = pairTracker.Pair.Client;
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var ent2 = s.ResolveDependency<IMapManager>();
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var cEntities = c.ResolveDependency<IEntityManager>();
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var ent = s.ResolveDependency<IEntityManager>();
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EntityUid dummy = default;
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var mapManager = s.ResolveDependency<IMapManager>();
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var mapId = mapManager.CreateMap();
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await s.WaitPost(() =>
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{
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var mapId = ent2.GetAllMapIds().Last();
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var pos = new MapCoordinates(Vector2.Zero, mapId);
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var ent = IoCManager.Resolve<IEntityManager>();
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var entStorage = ent.EntitySysManager.GetEntitySystem<EntityStorageSystem>();
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var containerA = ent.SpawnEntity("ContainerOcclusionA", pos);
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var containerB = ent.SpawnEntity("ContainerOcclusionB", pos);
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@@ -105,7 +105,7 @@ namespace Content.IntegrationTests.Tests.Damageable
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var coordinates = new MapCoordinates(0, 0, map);
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sDamageableEntity = sEntityManager.SpawnEntity("TestDamageableEntityId", coordinates);
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sDamageableComponent = IoCManager.Resolve<IEntityManager>().GetComponent<DamageableComponent>(sDamageableEntity);
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sDamageableComponent = sEntityManager.GetComponent<DamageableComponent>(sDamageableEntity);
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sDamageableSystem = sEntitySystemManager.GetEntitySystem<DamageableSystem>();
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group1 = sPrototypeManager.Index<DamageGroupPrototype>("TestGroup1");
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@@ -20,14 +20,15 @@ namespace Content.IntegrationTests.Tests
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await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
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var server = pairTracker.Pair.Server;
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var testMap = await PoolManager.CreateTestMap(pairTracker);
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var entMgr = server.ResolveDependency<IEntityManager>();
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var sysManager = server.ResolveDependency<IEntitySystemManager>();
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var coordinates = testMap.GridCoords;
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await server.WaitAssertion(() =>
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{
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// Spawn everything.
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var invSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InventorySystem>();
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var invSystem = sysManager.GetEntitySystem<InventorySystem>();
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var entMgr = IoCManager.Resolve<IEntityManager>();
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var container = entMgr.SpawnEntity(null, coordinates);
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entMgr.EnsureComponent<InventoryComponent>(container);
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entMgr.EnsureComponent<ContainerManagerComponent>(container);
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@@ -35,7 +36,7 @@ namespace Content.IntegrationTests.Tests
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var child = entMgr.SpawnEntity(null, coordinates);
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var item = entMgr.EnsureComponent<ClothingComponent>(child);
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IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ClothingSystem>().SetSlots(item.Owner, SlotFlags.HEAD, item);
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sysManager.GetEntitySystem<ClothingSystem>().SetSlots(child, SlotFlags.HEAD, item);
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// Equip item.
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Assert.That(invSystem.TryEquip(container, child, "head"), Is.True);
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@@ -26,6 +26,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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var sEntityManager = server.ResolveDependency<IEntityManager>();
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var sEntitySystemManager = server.ResolveDependency<IEntitySystemManager>();
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var protoManager = server.ResolveDependency<IPrototypeManager>();
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EntityUid sDestructibleEntity = default;
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DamageableComponent sDamageableComponent = null;
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@@ -37,7 +38,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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var coordinates = testMap.GridCoords;
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sDestructibleEntity = sEntityManager.SpawnEntity(DestructibleDamageTypeEntityId, coordinates);
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sDamageableComponent = IoCManager.Resolve<IEntityManager>().GetComponent<DamageableComponent>(sDestructibleEntity);
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sDamageableComponent = sEntityManager.GetComponent<DamageableComponent>(sDestructibleEntity);
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sTestThresholdListenerSystem = sEntitySystemManager.GetEntitySystem<TestDestructibleListenerSystem>();
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sTestThresholdListenerSystem.ThresholdsReached.Clear();
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sDamageableSystem = sEntitySystemManager.GetEntitySystem<DamageableSystem>();
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@@ -52,8 +53,8 @@ namespace Content.IntegrationTests.Tests.Destructible
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await server.WaitAssertion(() =>
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{
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var bluntDamageType = IoCManager.Resolve<IPrototypeManager>().Index<DamageTypePrototype>("TestBlunt");
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var slashDamageType = IoCManager.Resolve<IPrototypeManager>().Index<DamageTypePrototype>("TestSlash");
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var bluntDamageType = protoManager.Index<DamageTypePrototype>("TestBlunt");
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var slashDamageType = protoManager.Index<DamageTypePrototype>("TestSlash");
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var bluntDamage = new DamageSpecifier(bluntDamageType,5);
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var slashDamage = new DamageSpecifier(slashDamageType,5);
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@@ -41,7 +41,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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await server.WaitAssertion(() =>
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{
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var coordinates = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(sDestructibleEntity).Coordinates;
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var coordinates = sEntityManager.GetComponent<TransformComponent>(sDestructibleEntity).Coordinates;
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var bruteDamageGroup = sPrototypeManager.Index<DamageGroupPrototype>("TestBrute");
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DamageSpecifier bruteDamage = new(bruteDamageGroup,50);
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@@ -156,6 +156,8 @@ namespace Content.IntegrationTests.Tests.Disposal
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EntityUid wrench = default!;
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EntityUid disposalUnit = default!;
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EntityUid disposalTrunk = default!;
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EntityUid unitUid = default;
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DisposalUnitComponent unitComponent = default!;
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var entityManager = server.ResolveDependency<IEntityManager>();
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@@ -168,22 +170,22 @@ namespace Content.IntegrationTests.Tests.Disposal
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wrench = entityManager.SpawnEntity("WrenchDummy", coordinates);
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disposalUnit = entityManager.SpawnEntity("DisposalUnitDummy", coordinates);
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disposalTrunk = entityManager.SpawnEntity("DisposalTrunkDummy",
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IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(disposalUnit).MapPosition);
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entityManager.GetComponent<TransformComponent>(disposalUnit).MapPosition);
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// Test for components existing
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ref DisposalUnitComponent? comp = ref unitComponent!;
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Assert.True(entityManager.TryGetComponent(disposalUnit, out comp));
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unitUid = disposalUnit;
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Assert.True(entityManager.TryGetComponent(disposalUnit, out unitComponent));
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Assert.True(entityManager.HasComponent<DisposalEntryComponent>(disposalTrunk));
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// Can't insert, unanchored and unpowered
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entityManager.GetComponent<TransformComponent>(unitComponent!.Owner).Anchored = false;
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entityManager.GetComponent<TransformComponent>(unitUid).Anchored = false;
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UnitInsertContains(unitComponent, false, human, wrench, disposalUnit, disposalTrunk);
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});
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await server.WaitAssertion(() =>
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{
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// Anchor the disposal unit
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entityManager.GetComponent<TransformComponent>(unitComponent.Owner).Anchored = true;
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entityManager.GetComponent<TransformComponent>(unitUid).Anchored = true;
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// No power
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Assert.False(unitComponent.Powered);
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@@ -67,13 +67,14 @@ namespace Content.IntegrationTests.Tests.DoAfter
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await server.WaitIdleAsync();
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var entityManager = server.ResolveDependency<IEntityManager>();
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var timing = server.ResolveDependency<IGameTiming>();
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var doAfterSystem = entityManager.EntitySysManager.GetEntitySystem<SharedDoAfterSystem>();
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var ev = new TestDoAfterEvent();
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// That it finishes successfully
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await server.WaitPost(() =>
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{
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var tickTime = 1.0f / IoCManager.Resolve<IGameTiming>().TickRate;
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var tickTime = 1.0f / timing.TickRate;
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var mob = entityManager.SpawnEntity("Dummy", MapCoordinates.Nullspace);
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var args = new DoAfterArgs(mob, tickTime / 2, ev, null) { Broadcast = true };
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Assert.That(doAfterSystem.TryStartDoAfter(args));
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@@ -92,14 +93,14 @@ namespace Content.IntegrationTests.Tests.DoAfter
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await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
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var server = pairTracker.Pair.Server;
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var entityManager = server.ResolveDependency<IEntityManager>();
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var timing = server.ResolveDependency<IGameTiming>();
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var doAfterSystem = entityManager.EntitySysManager.GetEntitySystem<SharedDoAfterSystem>();
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DoAfterId? id = default;
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DoAfterId? id;
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var ev = new TestDoAfterEvent();
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await server.WaitPost(() =>
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{
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var tickTime = 1.0f / IoCManager.Resolve<IGameTiming>().TickRate;
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var tickTime = 1.0f / timing.TickRate;
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var mob = entityManager.SpawnEntity("Dummy", MapCoordinates.Nullspace);
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var args = new DoAfterArgs(mob, tickTime * 2, ev, null) { Broadcast = true };
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@@ -17,14 +17,15 @@ namespace Content.IntegrationTests.Tests
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{
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await using var pairTracker = await PoolManager.GetServerClient();
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var client = pairTracker.Pair.Client;
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var prototypeManager = client.ResolveDependency<IPrototypeManager>();
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var resourceCache = client.ResolveDependency<IResourceCache>();
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await client.WaitAssertion(() =>
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{
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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var resourceCache = IoCManager.Resolve<IResourceCache>();
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foreach (var proto in prototypeManager.EnumeratePrototypes<EntityPrototype>())
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{
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if (proto.NoSpawn || proto.Abstract || !proto.Components.ContainsKey("Sprite")) continue;
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if (proto.NoSpawn || proto.Abstract || !proto.Components.ContainsKey("Sprite"))
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continue;
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Assert.DoesNotThrow(() =>
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{
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@@ -22,12 +22,14 @@ public sealed class FollowerSystemTest
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await using var pairTracker = await PoolManager.GetServerClient(new (){NoClient = true});
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var server = pairTracker.Pair.Server;
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var entMan = server.ResolveDependency<IEntityManager>();
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var mapMan = server.ResolveDependency<IMapManager>();
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var sysMan = server.ResolveDependency<IEntitySystemManager>();
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var logMan = server.ResolveDependency<ILogManager>();
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var logger = logMan.RootSawmill;
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await server.WaitPost(() =>
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{
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var mapMan = IoCManager.Resolve<IMapManager>();
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var entMan = IoCManager.Resolve<IEntityManager>();
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var sysMan = IoCManager.Resolve<IEntitySystemManager>();
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var logger = IoCManager.Resolve<ILogManager>().RootSawmill;
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var followerSystem = sysMan.GetEntitySystem<FollowerSystem>();
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// Create a map to spawn the observers on.
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@@ -49,13 +49,15 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
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CuffableComponent cuffed;
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HandsComponent hands;
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var entityManager = server.ResolveDependency<IEntityManager>();
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var mapManager = server.ResolveDependency<IMapManager>();
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var host = server.ResolveDependency<IServerConsoleHost>();
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await server.WaitAssertion(() =>
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{
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var mapManager = IoCManager.Resolve<IMapManager>();
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var mapId = mapManager.CreateMap();
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var coordinates = new MapCoordinates(Vector2.Zero, mapId);
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var cuffableSys = entityManager.System<CuffableSystem>();
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// Spawn the entities
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@@ -81,8 +83,8 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
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"Handcuffing a player did not result in their hands being cuffed");
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// Test to ensure a player with 4 hands will still only have 2 hands cuffed
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AddHand(human);
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AddHand(human);
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AddHand(human, host);
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AddHand(human, host);
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Assert.That(cuffed.CuffedHandCount, Is.EqualTo(2));
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Assert.That(hands.SortedHands.Count, Is.EqualTo(4));
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@@ -95,9 +97,8 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
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await pairTracker.CleanReturnAsync();
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}
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private void AddHand(EntityUid to)
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private void AddHand(EntityUid to, IServerConsoleHost host)
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{
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var host = IoCManager.Resolve<IServerConsoleHost>();
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host.ExecuteCommand(null, $"addhand {to}");
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}
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}
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@@ -38,6 +38,7 @@ namespace Content.IntegrationTests.Tests
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EntityUid generator = default;
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var entityMan = server.ResolveDependency<IEntityManager>();
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var mapMan = server.ResolveDependency<IMapManager>();
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MapGridComponent grid1 = null;
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MapGridComponent grid2 = null;
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@@ -45,8 +46,6 @@ namespace Content.IntegrationTests.Tests
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// Create grids
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await server.WaitAssertion(() =>
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{
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var mapMan = IoCManager.Resolve<IMapManager>();
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var mapId = testMap.MapId;
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grid1 = mapMan.CreateGrid(mapId);
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grid2 = mapMan.CreateGrid(mapId);
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@@ -69,12 +69,11 @@ namespace Content.IntegrationTests.Tests
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EntityUid pocketItem = default;
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InventorySystem invSystem = default!;
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var entityMan = server.ResolveDependency<IEntityManager>();
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await server.WaitAssertion(() =>
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{
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invSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InventorySystem>();
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var mapMan = IoCManager.Resolve<IMapManager>();
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var entityMan = IoCManager.Resolve<IEntityManager>();
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invSystem = entityMan.System<InventorySystem>();
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human = entityMan.SpawnEntity("HumanDummy", coordinates);
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uniform = entityMan.SpawnEntity("UniformDummy", coordinates);
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@@ -96,8 +95,8 @@ namespace Content.IntegrationTests.Tests
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Assert.That(invSystem.CanEquip(human, tooBigItem, "pocket1", out _), Is.False); // Still failing!
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Assert.That(invSystem.TryEquip(human, pocketItem, "pocket1"));
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Assert.That(IsDescendant(idCard, human));
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Assert.That(IsDescendant(pocketItem, human));
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Assert.That(IsDescendant(idCard, human, entityMan));
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Assert.That(IsDescendant(pocketItem, human, entityMan));
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// Now drop the jumpsuit.
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Assert.That(invSystem.TryUnequip(human, "jumpsuit"));
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@@ -108,9 +107,9 @@ namespace Content.IntegrationTests.Tests
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await server.WaitAssertion(() =>
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{
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// Items have been dropped!
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Assert.That(IsDescendant(uniform, human), Is.False);
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Assert.That(IsDescendant(idCard, human), Is.False);
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Assert.That(IsDescendant(pocketItem, human), Is.False);
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Assert.That(IsDescendant(uniform, human, entityMan), Is.False);
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Assert.That(IsDescendant(idCard, human, entityMan), Is.False);
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Assert.That(IsDescendant(pocketItem, human, entityMan), Is.False);
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// Ensure everything null here.
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Assert.That(!invSystem.TryGetSlotEntity(human, "jumpsuit", out _));
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@@ -121,9 +120,9 @@ namespace Content.IntegrationTests.Tests
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await pairTracker.CleanReturnAsync();
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}
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private static bool IsDescendant(EntityUid descendant, EntityUid parent)
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private static bool IsDescendant(EntityUid descendant, EntityUid parent, IEntityManager entManager)
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{
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var xforms = IoCManager.Resolve<IEntityManager>().GetEntityQuery<TransformComponent>();
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var xforms = entManager.GetEntityQuery<TransformComponent>();
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var tmpParent = xforms.GetComponent(descendant).ParentUid;
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while (tmpParent.IsValid())
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{
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@@ -47,11 +47,10 @@ namespace Content.IntegrationTests.Tests
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var server = pairTracker.Pair.Server;
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var sEntities = server.ResolveDependency<IEntityManager>();
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var systemMan = sEntities.EntitySysManager;
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await server.WaitAssertion(() =>
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{
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var mapMan = IoCManager.Resolve<IMapManager>();
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var systemMan = IoCManager.Resolve<IEntitySystemManager>();
|
||||
var human = sEntities.SpawnEntity("InventoryStunnableDummy", MapCoordinates.Nullspace);
|
||||
var invSystem = systemMan.GetEntitySystem<InventorySystem>();
|
||||
|
||||
|
||||
@@ -13,18 +13,18 @@ public sealed class ServerReloginTest
|
||||
[Test]
|
||||
public async Task Relogin()
|
||||
{
|
||||
IConfigurationManager serverConfig = default;
|
||||
IPlayerManager serverPlayerMgr = default;
|
||||
IClientNetManager clientNetManager = default;
|
||||
await using var pairTracker = await PoolManager.GetServerClient();
|
||||
var server = pairTracker.Pair.Server;
|
||||
var client = pairTracker.Pair.Client;
|
||||
int originalMaxPlayers = 0;
|
||||
string username = null;
|
||||
|
||||
var serverConfig = server.ResolveDependency<IConfigurationManager>();
|
||||
var serverPlayerMgr = server.ResolveDependency<IPlayerManager>();
|
||||
var clientNetManager = client.ResolveDependency<IClientNetManager>();
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
serverConfig = IoCManager.Resolve<IConfigurationManager>();
|
||||
serverPlayerMgr = IoCManager.Resolve<IPlayerManager>();
|
||||
Assert.That(serverPlayerMgr.PlayerCount, Is.EqualTo(1));
|
||||
originalMaxPlayers = serverConfig.GetCVar(CCVars.SoftMaxPlayers);
|
||||
username = serverPlayerMgr.Sessions.First().Name;
|
||||
@@ -35,7 +35,6 @@ public sealed class ServerReloginTest
|
||||
|
||||
await client.WaitAssertion(() =>
|
||||
{
|
||||
clientNetManager = IoCManager.Resolve<IClientNetManager>();
|
||||
clientNetManager.ClientDisconnect("For testing");
|
||||
});
|
||||
|
||||
|
||||
@@ -16,7 +16,10 @@ namespace Content.IntegrationTests.Tests.Networking
|
||||
var server = pairTracker.Pair.Server;
|
||||
var client = pairTracker.Pair.Client;
|
||||
|
||||
await client.WaitPost(() => IoCManager.Resolve<IClientConsoleHost>().ExecuteCommand("disconnect"));
|
||||
var host = client.ResolveDependency<IClientConsoleHost>();
|
||||
var netManager = client.ResolveDependency<IClientNetManager>();
|
||||
|
||||
await client.WaitPost(() => host.ExecuteCommand("disconnect"));
|
||||
|
||||
// Run some ticks for the disconnect to complete and such.
|
||||
await PoolManager.RunTicksSync(pairTracker.Pair, 5);
|
||||
@@ -26,7 +29,7 @@ namespace Content.IntegrationTests.Tests.Networking
|
||||
// Reconnect.
|
||||
client.SetConnectTarget(server);
|
||||
|
||||
await client.WaitPost(() => IoCManager.Resolve<IClientNetManager>().ClientConnect(null, 0, null));
|
||||
await client.WaitPost(() => netManager.ClientConnect(null, 0, null));
|
||||
|
||||
// Run some ticks for the handshake to complete and such.
|
||||
await PoolManager.RunTicksSync(pairTracker.Pair, 10);
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace Content.IntegrationTests.Tests.Networking
|
||||
var map = sMapManager.CreateMap();
|
||||
var player = sPlayerManager.ServerSessions.Single();
|
||||
serverEnt = sEntityManager.SpawnEntity(null, new MapCoordinates((0, 0), map));
|
||||
serverComponent = IoCManager.Resolve<IEntityManager>().AddComponent<PredictionTestComponent>(serverEnt);
|
||||
serverComponent = sEntityManager.AddComponent<PredictionTestComponent>(serverEnt);
|
||||
|
||||
// Make client "join game" so they receive game state updates.
|
||||
player.JoinGame();
|
||||
@@ -432,7 +432,7 @@ namespace Content.IntegrationTests.Tests.Networking
|
||||
|
||||
private void HandleMessage(SetFooMessage message, EntitySessionEventArgs args)
|
||||
{
|
||||
var component = IoCManager.Resolve<IEntityManager>().GetComponent<PredictionTestComponent>(message.Uid);
|
||||
var component = EntityManager.GetComponent<PredictionTestComponent>(message.Uid);
|
||||
var old = component.Foo;
|
||||
if (Allow)
|
||||
{
|
||||
|
||||
@@ -14,10 +14,11 @@ namespace Content.IntegrationTests.Tests
|
||||
{
|
||||
await using var pairTracker = await PoolManager.GetServerClient();
|
||||
var server = pairTracker.Pair.Server;
|
||||
var sysManager = server.ResolveDependency<IEntitySystemManager>();
|
||||
|
||||
await server.WaitPost(() =>
|
||||
{
|
||||
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<GameTicker>().RestartRound();
|
||||
sysManager.GetEntitySystem<GameTicker>().RestartRound();
|
||||
});
|
||||
|
||||
await PoolManager.RunTicksSync(pairTracker.Pair, 10);
|
||||
|
||||
@@ -22,6 +22,7 @@ namespace Content.IntegrationTests.Tests
|
||||
|
||||
var server = pairTracker.Pair.Server;
|
||||
|
||||
var entManager = server.ResolveDependency<IEntityManager>();
|
||||
var config = server.ResolveDependency<IConfigurationManager>();
|
||||
var sysManager = server.ResolveDependency<IEntitySystemManager>();
|
||||
var ticker = sysManager.GetEntitySystem<GameTicker>();
|
||||
@@ -42,7 +43,7 @@ namespace Content.IntegrationTests.Tests
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var bus = IoCManager.Resolve<IEntityManager>().EventBus;
|
||||
var bus = entManager.EventBus;
|
||||
bus.SubscribeEvent<RoundEndSystemChangedEvent>(EventSource.Local, this, _ => {
|
||||
Interlocked.Increment(ref eventCount);
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user