Editable "NeedsHands" for SharedPullerComponent using SharedPullingStateManagementSystem (#21960)
* Editable "NeedsHands" for SharedPullerComponent
* is { get; set; } better?
* Waiter, waiter! There's a worm in my access!
They call me the worst clown there is.
* Get the comp to dirty.
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@@ -210,5 +210,18 @@ namespace Content.Shared.Pulling
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RaiseLocalEvent(pullable.Owner, new PullableMoveMessage(), true);
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}
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}
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/// <summary>
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/// Changes if the entity needs a hand in order to be able to pull objects.
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/// </summary>
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public void ChangeHandRequirement(EntityUid uid, bool needsHands, SharedPullerComponent? comp)
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{
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if (!Resolve(uid, ref comp, false))
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return;
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comp.NeedsHands = needsHands;
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Dirty(uid, comp);
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}
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}
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}
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