Adds grappling gun (#16662)
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7
Content.Shared/Projectiles/ProjectileEmbedEvent.cs
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7
Content.Shared/Projectiles/ProjectileEmbedEvent.cs
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namespace Content.Shared.Projectiles;
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/// <summary>
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/// Raised directed on an entity when it embeds into something.
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/// </summary>
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[ByRefEvent]
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public readonly record struct ProjectileEmbedEvent(EntityUid Shooter, EntityUid Weapon, EntityUid Embedded);
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