Fix warnings.

This commit is contained in:
Pieter-Jan Briers
2020-06-24 12:06:21 +02:00
parent 6d4618e8be
commit 5523f17735

View File

@@ -10,14 +10,11 @@ using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.Configuration;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Physics;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Players;
using Robust.Shared.Prototypes;
#nullable enable
@@ -25,11 +22,6 @@ namespace Content.Shared.GameObjects.EntitySystems
{
public abstract class SharedMoverSystem : EntitySystem
{
// [Dependency] private readonly IPauseManager _pauseManager;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPhysicsManager _physicsManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;