AutoLink port from Outer Rim (#10967)
* C# half of Outer Rim commit 5081906bd17e715ecae422dd7a003d9f103e6884 "autolink gaming." Ported from Outer Rim with permission. * YAML half of Outer Rim commit 5081906bd17e715ecae422dd7a003d9f103e6884 "autolink gaming." Ported from Outer Rim with permission. * commit fixed AL summary Co-authored-by: Moony <moonheart08@users.noreply.github.com> * NewLinkEvent.User & LinkAttemptEvent.User now nullable, fix possible AccessReaderSystem AutoLink bug Co-authored-by: Moony <moonheart08@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,12 @@
|
||||
namespace Content.Server.MachineLinking.Components;
|
||||
|
||||
/// <summary>
|
||||
/// This is used for automatic linkage with buttons and other transmitters.
|
||||
/// </summary>
|
||||
[RegisterComponent]
|
||||
public sealed class AutoLinkReceiverComponent : Component
|
||||
{
|
||||
[DataField("channel", required: true, readOnly: true)]
|
||||
public string AutoLinkChannel = default!;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user