Vending visualizer update (#9962)

This commit is contained in:
Leon Friedrich
2022-07-26 12:35:36 +12:00
committed by GitHub
parent a21bcb4363
commit 5449e7875e
9 changed files with 113 additions and 78 deletions

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@@ -73,7 +73,6 @@ namespace Content.Client.Entry
// Do not add to these, they are legacy. // Do not add to these, they are legacy.
factory.RegisterClass<SharedLatheComponent>(); factory.RegisterClass<SharedLatheComponent>();
factory.RegisterClass<SharedSpawnPointComponent>(); factory.RegisterClass<SharedSpawnPointComponent>();
factory.RegisterClass<SharedVendingMachineComponent>();
factory.RegisterClass<SharedReagentDispenserComponent>(); factory.RegisterClass<SharedReagentDispenserComponent>();
factory.RegisterClass<SharedChemMasterComponent>(); factory.RegisterClass<SharedChemMasterComponent>();
factory.RegisterClass<SharedGravityGeneratorComponent>(); factory.RegisterClass<SharedGravityGeneratorComponent>();

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@@ -1,10 +1,13 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.VendingMachines;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.Animations; using Robust.Client.Animations;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Client.ResourceManagement;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
using static Content.Shared.VendingMachines.SharedVendingMachineComponent; using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
@@ -139,7 +142,18 @@ namespace Content.Client.VendingMachines.UI
base.OnChangeData(component); base.OnChangeData(component);
var entMan = IoCManager.Resolve<IEntityManager>(); var entMan = IoCManager.Resolve<IEntityManager>();
var sprite = entMan.GetComponent<ISpriteComponent>(component.Owner); var sprite = entMan.GetComponent<SpriteComponent>(component.Owner);
// TODO when moving to a system visualizer, re work how this is done
// Currently this only gets called during init, so unless it NEEEDS to be configurable, just make this party of the entity prototype.
if (component.TryGetData(VendingMachineVisuals.Inventory, out string? invId) &&
IoCManager.Resolve<IPrototypeManager>().TryIndex(invId, out VendingMachineInventoryPrototype? prototype) &&
IoCManager.Resolve<IResourceCache>().TryGetResource<RSIResource>(
SharedSpriteComponent.TextureRoot / $"Structures/Machines/VendingMachines/{prototype.SpriteName}.rsi", out var res))
{
sprite.BaseRSI = res.RSI;
}
var animPlayer = entMan.GetComponent<AnimationPlayerComponent>(component.Owner); var animPlayer = entMan.GetComponent<AnimationPlayerComponent>(component.Owner);
if (!component.TryGetData(VendingMachineVisuals.VisualState, out VendingMachineVisualState state)) if (!component.TryGetData(VendingMachineVisuals.VisualState, out VendingMachineVisualState state))
{ {

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@@ -0,0 +1,10 @@
using Content.Shared.VendingMachines;
namespace Content.Client.VendingMachines;
[RegisterComponent]
[ComponentReference(typeof(SharedVendingMachineComponent))]
public sealed class VendingMachineComponent : SharedVendingMachineComponent
{
}

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@@ -0,0 +1,7 @@
using Content.Shared.VendingMachines;
namespace Content.Client.VendingMachines;
public sealed class VendingMachineSystem : SharedVendingMachineSystem
{
}

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@@ -8,17 +8,11 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
namespace Content.Server.VendingMachines namespace Content.Server.VendingMachines
{ {
[RegisterComponent] [RegisterComponent]
[ComponentReference(typeof(SharedVendingMachineComponent))]
public sealed class VendingMachineComponent : SharedVendingMachineComponent public sealed class VendingMachineComponent : SharedVendingMachineComponent
{ {
public bool Ejecting; public bool Ejecting;
public TimeSpan AnimationDuration = TimeSpan.Zero;
[ViewVariables] [DataField("pack", customTypeSerializer:typeof(PrototypeIdSerializer<VendingMachineInventoryPrototype>))]
public string PackPrototypeId = string.Empty;
public string SpriteName = "";
public bool Broken; public bool Broken;
/// <summary> /// <summary>

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@@ -20,7 +20,7 @@ using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
namespace Content.Server.VendingMachines namespace Content.Server.VendingMachines
{ {
public sealed class VendingMachineSystem : EntitySystem public sealed class VendingMachineSystem : SharedVendingMachineSystem
{ {
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
@@ -32,7 +32,7 @@ namespace Content.Server.VendingMachines
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
SubscribeLocalEvent<VendingMachineComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<VendingMachineComponent, PowerChangedEvent>(OnPowerChanged); SubscribeLocalEvent<VendingMachineComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<VendingMachineComponent, InventorySyncRequestMessage>(OnInventoryRequestMessage); SubscribeLocalEvent<VendingMachineComponent, InventorySyncRequestMessage>(OnInventoryRequestMessage);
SubscribeLocalEvent<VendingMachineComponent, VendingMachineEjectMessage>(OnInventoryEjectMessage); SubscribeLocalEvent<VendingMachineComponent, VendingMachineEjectMessage>(OnInventoryEjectMessage);
@@ -43,9 +43,11 @@ namespace Content.Server.VendingMachines
SubscribeLocalEvent<VendingMachineComponent, VendingMachineSelfDispenseEvent>(OnSelfDispense); SubscribeLocalEvent<VendingMachineComponent, VendingMachineSelfDispenseEvent>(OnSelfDispense);
} }
private void OnComponentInit(EntityUid uid, VendingMachineComponent component, ComponentInit args) protected override void OnComponentInit(EntityUid uid, SharedVendingMachineComponent sharedComponent, ComponentInit args)
{ {
base.Initialize(); base.OnComponentInit(uid, sharedComponent, args);
var component = (VendingMachineComponent) sharedComponent;
if (TryComp<ApcPowerReceiverComponent>(component.Owner, out var receiver)) if (TryComp<ApcPowerReceiverComponent>(component.Owner, out var receiver))
{ {
@@ -57,8 +59,6 @@ namespace Content.Server.VendingMachines
var action = new InstantAction(_prototypeManager.Index<InstantActionPrototype>(component.Action)); var action = new InstantAction(_prototypeManager.Index<InstantActionPrototype>(component.Action));
_action.AddAction(uid, action, uid); _action.AddAction(uid, action, uid);
} }
InitializeFromPrototype(uid, component);
} }
private void OnInventoryRequestMessage(EntityUid uid, VendingMachineComponent component, InventorySyncRequestMessage args) private void OnInventoryRequestMessage(EntityUid uid, VendingMachineComponent component, InventorySyncRequestMessage args)
@@ -123,67 +123,6 @@ namespace Content.Server.VendingMachines
EjectRandom(uid, true, component); EjectRandom(uid, true, component);
} }
public void InitializeFromPrototype(EntityUid uid, VendingMachineComponent? vendComponent = null)
{
if (!Resolve(uid, ref vendComponent))
return;
if (string.IsNullOrEmpty(vendComponent.PackPrototypeId)) { return; }
if (!_prototypeManager.TryIndex(vendComponent.PackPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
{
return;
}
MetaData(uid).EntityName = packPrototype.Name;
vendComponent.AnimationDuration = TimeSpan.FromSeconds(packPrototype.AnimationDuration);
vendComponent.SpriteName = packPrototype.SpriteName;
if (!string.IsNullOrEmpty(vendComponent.SpriteName))
{
if (TryComp<SpriteComponent>(vendComponent.Owner, out var spriteComp)) {
const string vendingMachineRSIPath = "Structures/Machines/VendingMachines/{0}.rsi";
spriteComp.BaseRSIPath = string.Format(vendingMachineRSIPath, vendComponent.SpriteName);
}
}
AddInventoryFromPrototype(uid, packPrototype.StartingInventory, InventoryType.Regular, vendComponent);
AddInventoryFromPrototype(uid, packPrototype.EmaggedInventory, InventoryType.Emagged, vendComponent);
AddInventoryFromPrototype(uid, packPrototype.ContrabandInventory, InventoryType.Contraband, vendComponent);
}
private void AddInventoryFromPrototype(EntityUid uid, Dictionary<string, uint>? entries,
InventoryType type,
VendingMachineComponent? component = null)
{
if (!Resolve(uid, ref component) || entries == null)
{
return;
}
var inventory = new List<VendingMachineInventoryEntry>();
foreach (var (id, amount) in entries)
{
if (_prototypeManager.HasIndex<EntityPrototype>(id))
{
inventory.Add(new VendingMachineInventoryEntry(type, id, amount));
}
}
switch (type)
{
case InventoryType.Regular:
component.Inventory.AddRange(inventory);
break;
case InventoryType.Emagged:
component.EmaggedInventory.AddRange(inventory);
break;
case InventoryType.Contraband:
component.ContrabandInventory.AddRange(inventory);
break;
}
}
public void Deny(EntityUid uid, VendingMachineComponent? vendComponent = null) public void Deny(EntityUid uid, VendingMachineComponent? vendComponent = null)
{ {
if (!Resolve(uid, ref vendComponent)) if (!Resolve(uid, ref vendComponent))

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@@ -1,13 +1,18 @@
using Content.Shared.Actions; using Content.Shared.Actions;
using Robust.Shared.GameStates; using Robust.Shared.GameStates;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.VendingMachines namespace Content.Shared.VendingMachines
{ {
[Virtual]
[NetworkedComponent()] [NetworkedComponent()]
public class SharedVendingMachineComponent : Component public abstract class SharedVendingMachineComponent : Component
{ {
[DataField("pack", customTypeSerializer: typeof(PrototypeIdSerializer<VendingMachineInventoryPrototype>))]
public string PackPrototypeId = string.Empty;
public TimeSpan AnimationDuration = TimeSpan.Zero;
[ViewVariables] public List<VendingMachineInventoryEntry> Inventory = new(); [ViewVariables] public List<VendingMachineInventoryEntry> Inventory = new();
[ViewVariables] public List<VendingMachineInventoryEntry> EmaggedInventory = new(); [ViewVariables] public List<VendingMachineInventoryEntry> EmaggedInventory = new();
[ViewVariables] public List<VendingMachineInventoryEntry> ContrabandInventory = new(); [ViewVariables] public List<VendingMachineInventoryEntry> ContrabandInventory = new();
@@ -32,6 +37,7 @@ namespace Content.Shared.VendingMachines
public enum VendingMachineVisuals public enum VendingMachineVisuals
{ {
VisualState, VisualState,
Inventory,
} }
[Serializable, NetSerializable] [Serializable, NetSerializable]

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@@ -0,0 +1,65 @@
using Robust.Shared.Prototypes;
using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
namespace Content.Shared.VendingMachines;
public abstract class SharedVendingMachineSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SharedVendingMachineComponent, ComponentInit>(OnComponentInit);;
}
protected virtual void OnComponentInit(EntityUid uid, SharedVendingMachineComponent component, ComponentInit args)
{
if (!_prototypeManager.TryIndex(component.PackPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
return;
MetaData(uid).EntityName = packPrototype.Name;
component.AnimationDuration = TimeSpan.FromSeconds(packPrototype.AnimationDuration);
if (TryComp(component.Owner, out AppearanceComponent? appearance))
appearance.SetData(VendingMachineVisuals.Inventory, component.PackPrototypeId);
AddInventoryFromPrototype(uid, packPrototype.StartingInventory, InventoryType.Regular, component);
AddInventoryFromPrototype(uid, packPrototype.EmaggedInventory, InventoryType.Emagged, component);
AddInventoryFromPrototype(uid, packPrototype.ContrabandInventory, InventoryType.Contraband, component);
}
private void AddInventoryFromPrototype(EntityUid uid, Dictionary<string, uint>? entries,
InventoryType type,
SharedVendingMachineComponent? component = null)
{
if (!Resolve(uid, ref component) || entries == null)
{
return;
}
var inventory = new List<VendingMachineInventoryEntry>();
foreach (var (id, amount) in entries)
{
if (_prototypeManager.HasIndex<EntityPrototype>(id))
{
inventory.Add(new VendingMachineInventoryEntry(type, id, amount));
}
}
switch (type)
{
case InventoryType.Regular:
component.Inventory.AddRange(inventory);
break;
case InventoryType.Emagged:
component.EmaggedInventory.AddRange(inventory);
break;
case InventoryType.Contraband:
component.ContrabandInventory.AddRange(inventory);
break;
}
}
}

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@@ -16,6 +16,7 @@ namespace Content.Shared.VendingMachines
[DataField("animationDuration")] [DataField("animationDuration")]
public double AnimationDuration { get; } public double AnimationDuration { get; }
// TODO make this a proper sprite specifier for yaml linting.
[DataField("spriteName")] [DataField("spriteName")]
public string SpriteName { get; } = string.Empty; public string SpriteName { get; } = string.Empty;