Adds space ambience (#8096)
* Adds space ambience * handle that better * Update Content.Client/Audio/BackgroundAudioSystem.cs Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com> * Update Content.Client/Audio/BackgroundAudioSystem.cs Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com> Co-authored-by: ike709 <ike709@github.com> Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
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@@ -1,19 +1,24 @@
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using System.Threading;
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using Content.Client.GameTicking.Managers;
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using Content.Client.Lobby;
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using Content.Client.Viewport;
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using Content.Shared;
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using Content.Shared.Audio;
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using Content.Shared.CCVar;
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using Content.Shared.Maps;
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using JetBrains.Annotations;
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using Robust.Client;
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using Robust.Client.Player;
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using Robust.Client.State;
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using Robust.Shared.Audio;
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using Robust.Shared.Configuration;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Client.Audio
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{
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@@ -26,8 +31,9 @@ namespace Content.Client.Audio
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[Dependency] private readonly IStateManager _stateManager = default!;
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[Dependency] private readonly IBaseClient _client = default!;
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[Dependency] private readonly ClientGameTicker _gameTicker = default!;
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private SoundCollectionPrototype _ambientCollection = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly ITileDefinitionManager _tileDefMan = default!;
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[Dependency] private readonly IPlayerManager _playMan = default!;
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private readonly AudioParams _ambientParams = new(-10f, 1, "Master", 0, 0, 0, true, 0f);
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private readonly AudioParams _lobbyParams = new(-5f, 1, "Master", 0, 0, 0, true, 0f);
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@@ -35,14 +41,26 @@ namespace Content.Client.Audio
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private IPlayingAudioStream? _ambientStream;
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private IPlayingAudioStream? _lobbyStream;
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private SoundCollectionPrototype _currentCollection = default!;
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private CancellationTokenSource _timerCancelTokenSource = new();
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private SoundCollectionPrototype _spaceAmbience = default!;
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private SoundCollectionPrototype _stationAmbience = default!;
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public override void Initialize()
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{
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base.Initialize();
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_ambientCollection = _prototypeManager.Index<SoundCollectionPrototype>("AmbienceBase");
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_stationAmbience = _prototypeManager.Index<SoundCollectionPrototype>("StationAmbienceBase");
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_spaceAmbience = _prototypeManager.Index<SoundCollectionPrototype>("SpaceAmbienceBase");
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_currentCollection = _stationAmbience;
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_configManager.OnValueChanged(CCVars.AmbienceVolume, AmbienceCVarChanged);
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_configManager.OnValueChanged(CCVars.LobbyMusicEnabled, LobbyMusicCVarChanged);
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_configManager.OnValueChanged(CCVars.StationAmbienceEnabled, StationAmbienceCVarChanged);
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_configManager.OnValueChanged(CCVars.SpaceAmbienceEnabled, SpaceAmbienceCVarChanged);
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SubscribeLocalEvent<EntParentChangedMessage>(EntParentChanged);
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_stateManager.OnStateChanged += StateManagerOnStateChanged;
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@@ -67,6 +85,36 @@ namespace Content.Client.Audio
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EndLobbyMusic();
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}
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private void EntParentChanged(ref EntParentChangedMessage message)
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{
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if(_playMan.LocalPlayer is null || _playMan.LocalPlayer.ControlledEntity != message.Entity) return;
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if (!TryComp<TransformComponent>(message.Entity, out var xform) ||
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!_mapManager.TryGetGrid(xform.GridID, out var grid)) return;
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var tileDef = (ContentTileDefinition) _tileDefMan[grid.GetTileRef(xform.Coordinates).Tile.TypeId];
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if(_currentCollection.ID == _spaceAmbience.ID)
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{
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if (!tileDef.Sturdy) return;
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ChangeAmbience(_stationAmbience);
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}
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else // currently station
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{
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if (tileDef.Sturdy) return;
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ChangeAmbience(_spaceAmbience);
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}
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}
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private void ChangeAmbience(SoundCollectionPrototype newAmbience)
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{
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EndAmbience();
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_currentCollection = newAmbience;
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_timerCancelTokenSource.Cancel();
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_timerCancelTokenSource = new();
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Timer.Spawn(1500, StartAmbience, _timerCancelTokenSource.Token);
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}
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private void StateManagerOnStateChanged(StateChangedEventArgs args)
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{
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EndAmbience();
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@@ -122,7 +170,8 @@ namespace Content.Client.Audio
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private void StartAmbience()
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{
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EndAmbience();
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var file = _robustRandom.Pick(_ambientCollection.PickFiles).ToString();
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if (!CanPlayCollection(_currentCollection)) return;
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var file = _robustRandom.Pick(_currentCollection.PickFiles).ToString();
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_ambientStream = SoundSystem.Play(Filter.Local(), file, _ambientParams.WithVolume(_ambientParams.Volume + _configManager.GetCVar(CCVars.AmbienceVolume)));
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}
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@@ -132,6 +181,40 @@ namespace Content.Client.Audio
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_ambientStream = null;
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}
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private bool CanPlayCollection(SoundCollectionPrototype collection)
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{
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if (collection.ID == _spaceAmbience.ID)
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return _configManager.GetCVar(CCVars.SpaceAmbienceEnabled);
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if (collection.ID == _stationAmbience.ID)
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return _configManager.GetCVar(CCVars.StationAmbienceEnabled);
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return true;
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}
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private void StationAmbienceCVarChanged(bool enabled)
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{
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if (enabled && _stateManager.CurrentState is GameScreen && _currentCollection.ID == _stationAmbience.ID)
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{
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StartAmbience();
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}
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else if(_currentCollection.ID == _stationAmbience.ID)
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{
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EndAmbience();
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}
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}
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private void SpaceAmbienceCVarChanged(bool enabled)
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{
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if (enabled && _stateManager.CurrentState is GameScreen && _currentCollection.ID == _spaceAmbience.ID)
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{
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StartAmbience();
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}
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else if(_currentCollection.ID == _spaceAmbience.ID)
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{
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EndAmbience();
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}
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}
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private void LobbyMusicCVarChanged(bool musicEnabled)
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{
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if (!musicEnabled)
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