Cigarette ecs (#4495)
* Reorganized Shared.Storage folder * Replace StorageCounter with Item Counter * Change stack visuals setting data * Fix mirrorcult suggestions * Fix items from upstream * Fix type formatting
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@@ -1,11 +1,13 @@
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using System.Collections.Generic;
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using System.Linq;
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using Content.Client.Animations;
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using Content.Client.Items.Components;
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using Content.Client.Hands;
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using Content.Client.Items.Components;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.DragDrop;
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using Content.Shared.Stacks;
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using Content.Shared.Storage;
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using Content.Shared.Storage.Components;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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@@ -33,7 +35,6 @@ namespace Content.Client.Storage
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private int StorageSizeUsed;
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private int StorageCapacityMax;
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private StorageWindow? _window;
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private SharedBagState _bagState;
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public override IReadOnlyList<IEntity> StoredEntities => _storedEntities;
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@@ -83,15 +84,12 @@ namespace Content.Client.Storage
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//Updates what we are storing for the UI
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case StorageHeldItemsMessage msg:
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HandleStorageMessage(msg);
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ChangeStorageVisualization(_bagState);
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break;
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//Opens the UI
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case OpenStorageUIMessage _:
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ChangeStorageVisualization(SharedBagState.Open);
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ToggleUI();
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break;
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case CloseStorageUIMessage _:
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ChangeStorageVisualization(SharedBagState.Close);
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CloseUI();
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break;
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case AnimateInsertingEntitiesMessage msg:
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@@ -138,22 +136,36 @@ namespace Content.Client.Storage
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if (_window == null) return;
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if (_window.IsOpen)
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{
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_window.Close();
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ChangeStorageVisualization(SharedBagState.Close);
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}
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else
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{
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_window.OpenCentered();
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ChangeStorageVisualization(SharedBagState.Open);
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}
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}
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private void CloseUI()
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{
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_window?.Close();
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if (_window == null) return;
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_window.Close();
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ChangeStorageVisualization(SharedBagState.Close);
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}
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private void ChangeStorageVisualization(SharedBagState state)
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{
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_bagState = state;
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if (Owner.TryGetComponent<AppearanceComponent>(out var appearanceComponent))
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{
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appearanceComponent.SetData(SharedBagOpenVisuals.BagState, state);
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if (Owner.HasComponent<ItemCounterComponent>())
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{
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appearanceComponent.SetData(StackVisuals.Hide, state == SharedBagState.Close);
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}
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}
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}
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