Add utility AI (#806)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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using System;
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using System.Collections.Generic;
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using Content.Server.GameObjects.EntitySystems.Pathfinding;
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namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding.Pathfinders
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{
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public class PathfindingComparer : IComparer<ValueTuple<float, PathfindingNode>>
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{
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public int Compare((float, PathfindingNode) x, (float, PathfindingNode) y)
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{
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return y.Item1.CompareTo(x.Item1);
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}
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}
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}
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