Add utility AI (#806)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
metalgearsloth
2020-06-18 22:52:44 +10:00
committed by GitHub
parent 9b8cedf6c6
commit 5391d3c72a
211 changed files with 10335 additions and 527 deletions

View File

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using Content.Server.AI.Utility.Curves;
using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States;
using Content.Server.GameObjects.Components.Nutrition;
namespace Content.Server.AI.Utility.Considerations.Nutrition
{
public sealed class HungerCon : Consideration
{
public HungerCon(IResponseCurve curve) : base(curve) {}
public override float GetScore(Blackboard context)
{
var owner = context.GetState<SelfState>().GetValue();
if (!owner.TryGetComponent(out HungerComponent hunger))
{
return 0.0f;
}
return 1 - (hunger.CurrentHunger / hunger.HungerThresholds[HungerThreshold.Overfed]);
}
}
}