Add utility AI (#806)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
metalgearsloth
2020-06-18 22:52:44 +10:00
committed by GitHub
parent 9b8cedf6c6
commit 5391d3c72a
211 changed files with 10335 additions and 527 deletions

View File

@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using Content.Server.AI.Utility.Actions;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.AI.Utility.BehaviorSets
{
/// <summary>
/// AKA DecisionMaker in IAUS. Just a group of actions that can be dynamically added or taken away from an AI.
/// </summary>
public abstract class BehaviorSet
{
protected IEntity Owner;
public BehaviorSet(IEntity owner)
{
Owner = owner;
}
public IEnumerable<IAiUtility> Actions { get; protected set; }
}
}