Add utility AI (#806)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
metalgearsloth
2020-06-18 22:52:44 +10:00
committed by GitHub
parent 9b8cedf6c6
commit 5391d3c72a
211 changed files with 10335 additions and 527 deletions

View File

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using Content.Server.GameObjects.EntitySystems.JobQueues;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.AI.Operators.Movement
{
public class MoveToGridOperator : BaseMover
{
private IMapManager _mapManager;
private float _desiredRange;
public MoveToGridOperator(
IEntity owner,
GridCoordinates gridPosition,
float desiredRange = 1.5f)
{
Setup(owner);
TargetGrid = gridPosition;
_mapManager = IoCManager.Resolve<IMapManager>();
PathfindingProximity = 0.2f; // Accept no substitutes
_desiredRange = desiredRange;
}
public void UpdateTarget(GridCoordinates newTarget)
{
TargetGrid = newTarget;
HaveArrived();
GetRoute();
}
public override Outcome Execute(float frameTime)
{
var baseOutcome = base.Execute(frameTime);
if (baseOutcome == Outcome.Failed ||
TargetGrid.GridID != Owner.Transform.GridID)
{
HaveArrived();
return Outcome.Failed;
}
if (RouteJob != null)
{
if (RouteJob.Status != JobStatus.Finished)
{
return Outcome.Continuing;
}
ReceivedRoute();
return Route.Count == 0 ? Outcome.Failed : Outcome.Continuing;
}
var targetRange = (TargetGrid.Position - Owner.Transform.GridPosition.Position).Length;
// We there
if (targetRange <= _desiredRange)
{
HaveArrived();
return Outcome.Success;
}
// No route
if (Route.Count == 0 && RouteJob == null)
{
GetRoute();
return Outcome.Continuing;
}
AntiStuck(frameTime);
if (IsStuck)
{
return Outcome.Continuing;
}
if (TryMove())
{
return Outcome.Continuing;
}
if (Route.Count == 0 && targetRange > 1.5f)
{
HaveArrived();
return Outcome.Failed;
}
var nextTile = Route.Dequeue();
NextTile();
NextGrid = _mapManager.GetGrid(nextTile.GridIndex).GridTileToLocal(nextTile.GridIndices);
return Outcome.Continuing;
}
}
}