Rename SoundComponent and refactor its wrong usages. (#1036)

* Rename `SoundComponent` and refactor its wrong usages.

* Replace verbose IoC grabs with EntitySysetm.Get

* unused depend

Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
FL-OZ
2020-05-31 12:40:36 -05:00
committed by GitHub
parent 8db5adb387
commit 53900b79e9
30 changed files with 137 additions and 97 deletions

View File

@@ -12,13 +12,13 @@ namespace Content.Client.GameObjects.Components.Kitchen
{
public sealed class MicrowaveVisualizer : AppearanceVisualizer
{
private SoundComponent _soundComponent;
private LoopingSoundComponent _loopingSoundComponent;
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<ISpriteComponent>();
_soundComponent ??= component.Owner.GetComponent<SoundComponent>();
_loopingSoundComponent ??= component.Owner.GetComponent<LoopingSoundComponent>();
if (!component.TryGetData(PowerDeviceVisuals.VisualState, out MicrowaveVisualState state))
{
state = MicrowaveVisualState.Idle;
@@ -28,7 +28,7 @@ namespace Content.Client.GameObjects.Components.Kitchen
case MicrowaveVisualState.Idle:
sprite.LayerSetState(MicrowaveVisualizerLayers.Base, "mw");
sprite.LayerSetState(MicrowaveVisualizerLayers.BaseUnlit, "mw_unlit");
_soundComponent.StopAllSounds();
_loopingSoundComponent.StopAllSounds();
break;
case MicrowaveVisualState.Cooking:
@@ -39,8 +39,8 @@ namespace Content.Client.GameObjects.Components.Kitchen
var schedSound = new ScheduledSound();
schedSound.Filename = "/Audio/machines/microwave_loop.ogg";
schedSound.AudioParams = audioParams;
_soundComponent.StopAllSounds();
_soundComponent.AddScheduledSound(schedSound);
_loopingSoundComponent.StopAllSounds();
_loopingSoundComponent.AddScheduledSound(schedSound);
break;
default:

View File

@@ -16,7 +16,7 @@ using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components.Sound
{
[RegisterComponent]
public class SoundComponent : SharedSoundComponent
public class LoopingSoundComponent : SharedLoopingSoundComponent
{
private readonly Dictionary<ScheduledSound, IPlayingAudioStream> _audioStreams = new Dictionary<ScheduledSound, IPlayingAudioStream>();
private AudioSystem _audioSystem;

View File

@@ -19,6 +19,8 @@ using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.Components.Chemistry
{
@@ -320,10 +322,9 @@ namespace Content.Server.GameObjects.Components.Chemistry
private void ClickSound()
{
if (Owner.TryGetComponent(out SoundComponent sound))
{
sound.Play("/Audio/machines/machine_switch.ogg", AudioParams.Default.WithVolume(-2f));
}
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
}

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@@ -17,6 +17,7 @@ using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.Components.Chemistry
{
@@ -128,7 +129,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
public override void Initialize()
{
base.Initialize();
_audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
_audioSystem = EntitySystem.Get<AudioSystem>();
_chemistrySystem = _entitySystemManager.GetEntitySystem<ChemistrySystem>();
_reactions = _prototypeManager.EnumeratePrototypes<ReactionPrototype>();
}

View File

@@ -85,7 +85,7 @@ namespace Content.Server.GameObjects.Components.Construction
}
// OK WE'RE GOOD CONSTRUCTION STARTED.
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/deconstruct.ogg", loc);
EntitySystem.Get<AudioSystem>().Play("/Audio/items/deconstruct.ogg", loc);
if (prototype.Stages.Count == 2)
{
// Exactly 2 stages, so don't make an intermediate frame.

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@@ -4,6 +4,7 @@ using Content.Server.Interfaces;
using Content.Shared.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
@@ -75,7 +76,7 @@ namespace Content.Server.GameObjects.Components.Destructible
_actSystem.HandleDestruction(Owner, true);
if(destroySound != string.Empty)
{
_entitySystemManager.GetEntitySystem<AudioSystem>().Play(destroySound, pos);
EntitySystem.Get<AudioSystem>().Play(destroySound, pos);
}

View File

@@ -5,7 +5,10 @@ using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.Chemistry;
using Content.Shared.Interfaces;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
@@ -20,6 +23,7 @@ namespace Content.Server.GameObjects.Components.Fluids
{
#pragma warning disable 649
[Dependency] private readonly ILocalizationManager _localizationManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override string Name => "Bucket";
@@ -65,8 +69,7 @@ namespace Content.Server.GameObjects.Components.Fluids
return true;
}
Owner.TryGetComponent(out SoundComponent soundComponent);
soundComponent?.Play(_sound);
EntitySystem.Get<AudioSystem>().Play(_sound, Owner);
return true;
}
@@ -111,8 +114,7 @@ namespace Content.Server.GameObjects.Components.Fluids
return true;
}
Owner.TryGetComponent(out SoundComponent soundComponent);
soundComponent?.Play(_sound);
EntitySystem.Get<AudioSystem>().Play(_sound, Owner);
return true;

View File

@@ -5,7 +5,10 @@ using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.Chemistry;
using Content.Shared.Interfaces;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
@@ -20,6 +23,7 @@ namespace Content.Server.GameObjects.Components.Fluids
{
#pragma warning disable 649
[Dependency] private readonly ILocalizationManager _localizationManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override string Name => "Mop";
@@ -107,8 +111,7 @@ namespace Content.Server.GameObjects.Components.Fluids
return;
}
Owner.TryGetComponent(out SoundComponent soundComponent);
soundComponent?.Play(_pickupSound);
EntitySystem.Get<AudioSystem>().Play(_pickupSound, Owner);
}
}

View File

@@ -8,8 +8,10 @@ using Content.Shared.GameObjects.Components;
using Content.Shared.Interfaces;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -27,6 +29,7 @@ namespace Content.Server.GameObjects.Components.Interactable
#pragma warning disable 649
[Dependency] private readonly ISharedNotifyManager _notifyManager;
[Dependency] private readonly ILocalizationManager _localizationManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
[ViewVariables(VVAccess.ReadWrite)] public float Wattage { get; set; } = 10;
@@ -66,10 +69,8 @@ namespace Content.Server.GameObjects.Components.Interactable
return false;
}
if (Owner.TryGetComponent(out SoundComponent soundComponent))
{
soundComponent.Play("/Audio/items/weapons/pistol_magin.ogg");
}
EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg", Owner);
Dirty();
@@ -132,10 +133,8 @@ namespace Content.Server.GameObjects.Components.Interactable
SetState(false);
Activated = false;
if (Owner.TryGetComponent(out SoundComponent soundComponent))
{
soundComponent.Play("/Audio/items/flashlight_toggle.ogg");
}
EntitySystem.Get<AudioSystem>().Play("/Audio/items/flashlight_toggle.ogg", Owner);
}
private void TurnOn(IEntity user)
@@ -146,13 +145,10 @@ namespace Content.Server.GameObjects.Components.Interactable
}
var cell = Cell;
SoundComponent soundComponent;
if (cell == null)
{
if (Owner.TryGetComponent(out soundComponent))
{
soundComponent.Play("/Audio/machines/button.ogg");
}
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner);
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
return;
@@ -163,11 +159,7 @@ namespace Content.Server.GameObjects.Components.Interactable
// Simple enough.
if (cell.AvailableCharge(1) < Wattage)
{
if (Owner.TryGetComponent(out soundComponent))
{
soundComponent.Play("/Audio/machines/button.ogg");
}
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner);
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
return;
}
@@ -175,10 +167,8 @@ namespace Content.Server.GameObjects.Components.Interactable
Activated = true;
SetState(true);
if (Owner.TryGetComponent(out soundComponent))
{
soundComponent.Play("/Audio/items/flashlight_toggle.ogg");
}
EntitySystem.Get<AudioSystem>().Play("/Audio/items/flashlight_toggle.ogg", Owner);
}
private void SetState(bool on)
@@ -225,10 +215,8 @@ namespace Content.Server.GameObjects.Components.Interactable
cell.Owner.Transform.GridPosition = user.Transform.GridPosition;
}
if (Owner.TryGetComponent(out SoundComponent soundComponent))
{
soundComponent.Play("/Audio/items/weapons/pistol_magout.ogg");
}
EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner);
}
public override ComponentState GetComponentState()

View File

@@ -5,6 +5,7 @@ using Content.Shared.GameObjects.Components.Interactable;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.IoC;
@@ -66,7 +67,7 @@ namespace Content.Server.GameObjects.Components.Interactable
Owner.TryGetComponent(out _tool);
Owner.TryGetComponent(out _sprite);
_audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
_audioSystem = EntitySystem.Get<AudioSystem>();
SetTool();
}

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@@ -17,6 +17,7 @@ using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Random;
@@ -89,7 +90,7 @@ namespace Content.Server.GameObjects.Components.Interactable
{
base.Initialize();
_audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
_audioSystem = EntitySystem.Get<AudioSystem>();
_interactionSystem = _entitySystemManager.GetEntitySystem<InteractionSystem>();
Owner.TryGetComponent(out _spriteComponent);
}
@@ -125,7 +126,7 @@ namespace Content.Server.GameObjects.Components.Interactable
{
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(name);
var file = _robustRandom.Pick(soundCollection.PickFiles);
_entitySystemManager.GetEntitySystem<AudioSystem>()
EntitySystem.Get<AudioSystem>()
.Play(file, Owner, AudioHelpers.WithVariation(0.15f).WithVolume(volume));
}

View File

@@ -3,8 +3,11 @@ using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.Audio;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -22,6 +25,7 @@ namespace Content.Server.GameObjects.Components.Items
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IRobustRandom _random;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override string Name => "Dice";
@@ -61,7 +65,7 @@ namespace Content.Server.GameObjects.Components.Items
{
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollectionName);
var file = _random.Pick(soundCollection.PickFiles);
Owner.GetComponent<SoundComponent>().Play(file, AudioParams.Default);
EntitySystem.Get<AudioSystem>().Play(file, Owner, AudioParams.Default);
}
}

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@@ -5,6 +5,7 @@ using Content.Shared.Maps;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
@@ -53,8 +54,8 @@ namespace Content.Server.GameObjects.Components.Items
{
var desiredTile = _tileDefinitionManager[_outputTile];
mapGrid.SetTile(eventArgs.ClickLocation, new Tile(desiredTile.TileId));
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/genhit.ogg", eventArgs.ClickLocation, AudioParams.Default);
if(_stack.Count < 1){
EntitySystem.Get<AudioSystem>().Play("/Audio/items/genhit.ogg", eventArgs.ClickLocation);
if(Stack.Count < 1){
Owner.Delete();
}
}

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@@ -10,9 +10,11 @@ using Content.Shared.GameObjects.Components.Storage;
using Content.Shared.Interfaces;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
@@ -28,6 +30,9 @@ namespace Content.Server.GameObjects.Components
[ComponentReference(typeof(IStorageComponent))]
public class EntityStorageComponent : Component, IActivate, IStorageComponent, IInteractUsing
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override string Name => "EntityStorage";
private const float MaxSize = 1.0f; // maximum width or height of an entity allowed inside the storage.
@@ -164,10 +169,7 @@ namespace Content.Server.GameObjects.Components
}
ModifyComponents();
if (Owner.TryGetComponent(out SoundComponent soundComponent))
{
soundComponent.Play("/Audio/machines/closetclose.ogg");
}
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/closetclose.ogg", Owner);
_lastInternalOpenAttempt = default;
}
@@ -176,10 +178,8 @@ namespace Content.Server.GameObjects.Components
Open = true;
EmptyContents();
ModifyComponents();
if (Owner.TryGetComponent(out SoundComponent soundComponent))
{
soundComponent.Play("/Audio/machines/closetopen.ogg");
}
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/closetopen.ogg", Owner);
}
private void ModifyComponents()

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@@ -25,6 +25,7 @@ using Content.Server.Interfaces.GameObjects;
using Content.Server.Interfaces.Chat;
using Content.Server.BodySystem;
using Content.Shared.BodySystem;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.Components.Kitchen
{
@@ -96,7 +97,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
_storage = ContainerManagerComponent.Ensure<Container>("microwave_entity_container", Owner, out var existed);
_appearance = Owner.GetComponent<AppearanceComponent>();
_powerDevice = Owner.GetComponent<PowerDeviceComponent>();
_audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
_audioSystem = EntitySystem.Get<AudioSystem>();
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
.GetBoundUserInterface(MicrowaveUiKey.Key);
_userInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;

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@@ -4,8 +4,11 @@ using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Shared.GameObjects;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Random;
@@ -20,6 +23,7 @@ namespace Content.Server.GameObjects.Components.Mining
#pragma warning disable 649
[Dependency] private readonly IRobustRandom _random;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override void Initialize()
@@ -37,10 +41,9 @@ namespace Content.Server.GameObjects.Components.Mining
Owner.GetComponent<DamageableComponent>().TakeDamage(DamageType.Brute, meleeWeaponComponent.Damage, item, eventArgs.User);
if (!item.TryGetComponent(out PickaxeComponent pickaxeComponent)) return true;
if (!string.IsNullOrWhiteSpace(pickaxeComponent.MiningSound) &&
item.TryGetComponent<SoundComponent>(out var soundComponent))
if (!string.IsNullOrWhiteSpace(pickaxeComponent.MiningSound))
{
soundComponent.Play(pickaxeComponent.MiningSound, AudioParams.Default);
EntitySystem.Get<AudioSystem>().Play(pickaxeComponent.MiningSound, Owner, AudioParams.Default);
}
return true;
}

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@@ -10,6 +10,7 @@ using Robust.Server.GameObjects;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Timers;
using Robust.Shared.Interfaces.Timing;
@@ -169,7 +170,7 @@ namespace Content.Server.GameObjects.Components.Mobs
_canHelp = false;
Timer.Spawn(((int)_helpInterval*1000), () => _canHelp = true);
_entitySystemManager.GetEntitySystem<AudioSystem>()
EntitySystem.Get<AudioSystem>()
.Play("/Audio/effects/thudswoosh.ogg", Owner, AudioHelpers.WithVariation(0.25f));
_knockdownTimer -= _helpKnockdownRemove;

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@@ -1,12 +1,14 @@
using Content.Server.GameObjects.Components.Sound;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Utility;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Power;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.GameObjects.Components.Power
{
@@ -14,6 +16,9 @@ namespace Content.Server.GameObjects.Components.Power
[ComponentReference(typeof(IActivate))]
public sealed class ApcComponent : SharedApcComponent, IActivate
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
PowerStorageComponent Storage;
AppearanceComponent Appearance;
private PowerProviderComponent _provider;
@@ -119,7 +124,7 @@ namespace Content.Server.GameObjects.Components.Power
private void _clickSound()
{
Owner.GetComponent<SoundComponent>().Play("/Audio/machines/machine_switch.ogg", AudioParams.Default.WithVolume(-2f));
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/machine_switch.ogg", AudioParams.Default.WithVolume(-2f));
}
}
}

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@@ -8,6 +8,7 @@ using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
@@ -22,15 +23,16 @@ namespace Content.Server.GameObjects.Components.Power
[RegisterComponent]
public class PoweredLightComponent : Component, IInteractHand, IInteractUsing
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override string Name => "PoweredLight";
private static readonly TimeSpan _thunkDelay = TimeSpan.FromSeconds(2);
private TimeSpan _lastThunk;
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
private LightBulbType BulbType = LightBulbType.Tube;
@@ -80,7 +82,7 @@ namespace Content.Server.GameObjects.Components.Power
void Burn()
{
damageableComponent.TakeDamage(DamageType.Heat, 20, Owner);
var audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
var audioSystem = EntitySystem.Get<AudioSystem>();
audioSystem.Play("/Audio/effects/lightburn.ogg", Owner);
}
@@ -174,7 +176,7 @@ namespace Content.Server.GameObjects.Components.Power
if (time > _lastThunk + _thunkDelay)
{
_lastThunk = time;
Owner.GetComponent<SoundComponent>().Play("/Audio/machines/light_tube_on.ogg", AudioParams.Default.WithVolume(-10f));
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/light_tube_on.ogg", Owner, AudioParams.Default.WithVolume(-10f));
}
}
else

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@@ -10,6 +10,7 @@ using Robust.Server.Interfaces.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
@@ -121,7 +122,7 @@ namespace Content.Server.GameObjects.Components.Research
{
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollectionName);
var file = _random.Pick(soundCollection.PickFiles);
var audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
var audioSystem = EntitySystem.Get<AudioSystem>();
audioSystem.Play(file,Owner,AudioParams.Default);
}

View File

@@ -1,6 +1,9 @@
using Content.Shared.Audio;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
@@ -15,10 +18,11 @@ namespace Content.Server.GameObjects.Components.Sound
[RegisterComponent]
public class FootstepModifierComponent : Component
{
#pragma warning disable 649
#pragma warning disable 649
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IRobustRandom _footstepRandom;
#pragma warning restore 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
/// <inheritdoc />
///
@@ -38,7 +42,7 @@ namespace Content.Server.GameObjects.Components.Sound
{
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollectionName);
var file = _footstepRandom.Pick(soundCollection.PickFiles);
Owner.GetComponent<SoundComponent>().Play(file, AudioParams.Default.WithVolume(-2f));
EntitySystem.Get<AudioSystem>().Play(file, Owner, AudioParams.Default.WithVolume(-2f));
}
}
}

View File

@@ -6,7 +6,7 @@ using Robust.Shared.Interfaces.Network;
namespace Content.Server.GameObjects.Components.Sound
{
[RegisterComponent]
public class SoundComponent : SharedSoundComponent
public class LoopingLoopingSoundComponent : SharedLoopingSoundComponent
{
/// <summary>
/// Stops all sounds.

View File

@@ -6,6 +6,7 @@ using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Items;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Physics;
@@ -109,7 +110,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if(OnHitEntities(hitEntities)) return;
var audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
var audioSystem = EntitySystem.Get<AudioSystem>();
var emitter = hitEntities.Count == 0 ? eventArgs.User : hitEntities[0];
audioSystem.Play(hitEntities.Count > 0 ? _hitSound : "/Audio/weapons/punchmiss.ogg", emitter);

View File

@@ -11,6 +11,7 @@ using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
@@ -86,7 +87,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (!Activated || entities.Count == 0 || cell == null || !cell.CanDeductCharge(EnergyPerUse))
return false;
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
foreach (var entity in entities)
{
@@ -101,7 +102,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
cell.DeductCharge(EnergyPerUse);
if(cell.Charge < EnergyPerUse)
{
_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
TurnOff();
}
@@ -132,7 +133,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
var sprite = Owner.GetComponent<SpriteComponent>();
var item = Owner.GetComponent<ItemComponent>();
_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
item.EquippedPrefix = "off";
sprite.LayerSetState(0, "stunbaton_off");
@@ -152,7 +153,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (cell == null)
{
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
return;
@@ -160,12 +161,12 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (cell.Charge < EnergyPerUse)
{
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
return;
}
_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
item.EquippedPrefix = "on";
sprite.LayerSetState(0, "stunbaton_on");
@@ -192,7 +193,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
return false;
}
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg");
EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg");
Dirty();
@@ -223,7 +224,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
cell.Owner.Transform.GridPosition = user.Transform.GridPosition;
}
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
}
public void Examine(FormattedMessage message)

View File

@@ -27,6 +27,9 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
[RegisterComponent]
public class HitscanWeaponComponent : Component, IInteractUsing
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
private const float MaxLength = 20;
public override string Name => "HitscanWeapon";
@@ -134,7 +137,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
Shaded = false
};
EntitySystem.Get<EffectSystem>().CreateParticle(message);
Owner.GetComponent<SoundComponent>().Play(_fireSound, AudioParams.Default.WithVolume(-5));
EntitySystem.Get<AudioSystem>().Play(_fireSound, Owner, AudioParams.Default.WithVolume(-5));
}
}
}

View File

@@ -8,9 +8,11 @@ using Content.Shared.GameObjects.Components.Weapons.Ranged;
using Content.Shared.Interfaces;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
@@ -28,6 +30,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
[RegisterComponent]
public class BallisticMagazineWeaponComponent : BallisticWeaponComponent, IUse, IInteractUsing, IMapInit
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
private const float BulletOffset = 0.2f;
public override string Name => "BallisticMagazineWeapon";
@@ -105,7 +111,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
}
if (_magInSound != null && playSound)
{
Owner.GetComponent<SoundComponent>().Play(_magInSound);
EntitySystem.Get<AudioSystem>().Play(_magInSound, Owner);
}
magazinetype.OnAmmoCountChanged += MagazineAmmoCountChanged;
if (GetChambered(0) == null)
@@ -134,7 +140,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
entity.Transform.GridPosition = Owner.Transform.GridPosition;
if (_magOutSound != null && playSound)
{
Owner.GetComponent<SoundComponent>().Play(_magOutSound, AudioParams.Default.WithVolume(20));
EntitySystem.Get<AudioSystem>().Play(_magOutSound, Owner, AudioParams.Default.WithVolume(20));
}
UpdateAppearance();
Dirty();
@@ -160,7 +166,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
entity.Transform.GridPosition = Owner.Transform.GridPosition.Offset(offsetPos);
entity.Transform.LocalRotation = _bulletDropRandom.Pick(RandomBulletDirs).ToAngle();
var effect = $"/Audio/Guns/Casings/casingfall{_bulletDropRandom.Next(1, 4)}.ogg";
Owner.GetComponent<SoundComponent>().Play(effect, AudioParams.Default.WithVolume(-3));
EntitySystem.Get<AudioSystem>().Play(effect, Owner, AudioParams.Default.WithVolume(-3));
if (Magazine != null)
{
@@ -191,7 +197,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
EjectMagazine();
if (_autoEjectSound != null)
{
Owner.GetComponent<SoundComponent>().Play(_autoEjectSound, AudioParams.Default.WithVolume(-5));
EntitySystem.Get<AudioSystem>().Play(_autoEjectSound, Owner, AudioParams.Default.WithVolume(-5));
}
Dirty();
}

View File

@@ -5,6 +5,9 @@ using Robust.Shared.Map;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.IoC;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
@@ -13,6 +16,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
/// </summary>
public abstract class BallisticWeaponComponent : BaseProjectileWeaponComponent
{
#pragma warning disable 649
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
private Chamber[] _chambers;
/// <summary>
@@ -132,7 +139,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
return true;
}
private void PlayEmptySound() => Owner.GetComponent<SoundComponent>().Play(_soundGunEmpty);
private void PlayEmptySound() => EntitySystem.Get<AudioSystem>().Play(_soundGunEmpty, Owner);
protected sealed class Chamber
{

View File

@@ -1,6 +1,5 @@
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.GameObjects.Components.Projectiles;
using Content.Server.GameObjects.Components.Sound;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
@@ -12,6 +11,8 @@ using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System.Collections.Generic;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Physics;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
@@ -28,6 +29,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
#pragma warning disable 649
[Dependency] private IRobustRandom _spreadRandom;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override void ExposeData(ObjectSerializer serializer)
@@ -75,7 +77,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
}
}
private void PlayFireSound() => Owner.GetComponent<SoundComponent>().Play(_soundGunshot);
private void PlayFireSound() => EntitySystem.Get<AudioSystem>().Play(_soundGunshot, Owner);
/// <summary>
/// Gets the angle from an entity to a coordinate.

View File

@@ -94,7 +94,7 @@ namespace Content.Server.GameObjects.EntitySystems
{
if (player.AttachedEntity == null
|| player.AttachedEntity.Transform.GridID != gridId) continue;
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/effects/alert.ogg", player.AttachedEntity);
EntitySystem.Get<AudioSystem>().Play("/Audio/effects/alert.ogg", player.AttachedEntity);
}
}

View File

@@ -6,7 +6,7 @@ using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Sound
{
public class SharedSoundComponent : Component
public class SharedLoopingSoundComponent : Component
{
public override string Name => "Sound";
public override uint? NetID => ContentNetIDs.SOUND;