Fix a bunch of warnings (#11965)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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@@ -51,7 +51,8 @@ public sealed class IntrinsicUISystem : EntitySystem
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var attempt = new IntrinsicUIOpenAttemptEvent(uid, key);
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RaiseLocalEvent(uid, attempt, false);
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if (attempt.Cancelled) return false;
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if (attempt.Cancelled)
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return false;
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ui.Toggle(actor.PlayerSession);
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return true;
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