Re-implement chat in content. (#198)
* OOC is a word. * Re-implement chat in content.
This commit is contained in:
committed by
GitHub
parent
51caae7ebe
commit
52af7d27da
21
Content.Server/Interfaces/Chat/IChatManager.cs
Normal file
21
Content.Server/Interfaces/Chat/IChatManager.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using SS14.Server.Interfaces.Player;
|
||||
using SS14.Shared.Interfaces.GameObjects;
|
||||
|
||||
namespace Content.Server.Interfaces.Chat
|
||||
{
|
||||
public interface IChatManager
|
||||
{
|
||||
void Initialize();
|
||||
|
||||
/// <summary>
|
||||
/// Dispatch a server announcement to every connected player.
|
||||
/// </summary>
|
||||
void DispatchServerAnnouncement(string message);
|
||||
|
||||
void DispatchServerMessage(IPlayerSession player, string message);
|
||||
|
||||
void EntitySay(IEntity source, string message);
|
||||
|
||||
void SendOOC(IPlayerSession player, string message);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user