A bunch of AttachedEntity bullshit

This commit is contained in:
metalgearsloth
2021-12-06 15:39:46 +11:00
parent 215cae5655
commit 525297c5fe
58 changed files with 135 additions and 133 deletions

View File

@@ -20,7 +20,7 @@ namespace Content.Shared.Pulling.Systems
private void OnRelayMoveInput(EntityUid uid, SharedPullableComponent component, RelayMoveInputEvent args)
{
var entity = args.Session.AttachedEntity;
if (!entity.HasValue || !_blocker.CanMove(entity.Value)) return;
if (entity == default || !_blocker.CanMove(entity)) return;
_pullSystem.TryStopPull(component);
}
}