A bunch of AttachedEntity bullshit

This commit is contained in:
metalgearsloth
2021-12-06 15:39:46 +11:00
parent 215cae5655
commit 525297c5fe
58 changed files with 135 additions and 133 deletions

View File

@@ -235,7 +235,7 @@ namespace Content.Server.Atmos.Components
if (handsComponent.GetActiveHand?.Owner is not {Valid: true} activeHandEntity ||
!_entities.TryGetComponent(activeHandEntity, out GasAnalyzerComponent? gasAnalyzer))
{
serverMsg.Session.AttachedEntity?.PopupMessage(Loc.GetString("gas-analyzer-component-need-gas-analyzer-in-hand-message"));
serverMsg.Session.AttachedEntity.PopupMessage(Loc.GetString("gas-analyzer-component-need-gas-analyzer-in-hand-message"));
return;
}