HandsSystem Refactor (#38438)
* checkpoint * pt 2 * pt... i forgot * pt 4 * patch * More test fixes * optimization!!! * the REAL hand system * fix RetractableItemActionSystem.cs oversight * the review * test * remove test usage of body prototype * Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs Co-authored-by: Tayrtahn <tayrtahn@gmail.com> * hellcode * hellcode 2 * Minor cleanup * test * Chasing the last of the bugs * changes --------- Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
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@@ -110,7 +110,7 @@ public abstract class SharedItemSystem : EntitySystem
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if (args.Handled)
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return;
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args.Handled = _handsSystem.TryPickup(args.User, uid, animateUser: false);
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args.Handled = _handsSystem.TryPickup(args.User, uid, null, animateUser: false);
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}
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private void AddPickupVerb(EntityUid uid, ItemComponent component, GetVerbsEvent<InteractionVerb> args)
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