Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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@@ -59,15 +59,6 @@ namespace Content.Shared.Movement.Components
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}
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}
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protected override void Initialize()
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{
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base.Initialize();
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<IMoverComponent>(Owner))
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{
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Owner.EnsureComponentWarn<SharedPlayerInputMoverComponent>();
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}
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}
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public override ComponentState GetComponentState()
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{
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return new PlayerMobMoverComponentState(_grabRange, _pushStrength);
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