Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
93
Content.Client/Shuttles/UI/EmergencyConsoleWindow.xaml.cs
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93
Content.Client/Shuttles/UI/EmergencyConsoleWindow.xaml.cs
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using Content.Client.Computer;
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using Content.Client.UserInterface;
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using Content.Shared.Shuttles.BUIStates;
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using Content.Shared.Shuttles.Events;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Timing;
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namespace Content.Client.Shuttles.UI;
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[GenerateTypedNameReferences]
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public sealed partial class EmergencyConsoleWindow : FancyWindow,
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IComputerWindow<EmergencyConsoleBoundUserInterfaceState>
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{
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private readonly IGameTiming _timing;
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private TimeSpan? _earlyLaunchTime;
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public EmergencyConsoleWindow()
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{
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_timing = IoCManager.Resolve<IGameTiming>();
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RobustXamlLoader.Load(this);
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}
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public void SetupComputerWindow(ComputerBoundUserInterfaceBase cb)
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{
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RepealAllButton.OnPressed += args =>
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{
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OnRepealAllPressed(cb, args);
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};
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AuthorizeButton.OnPressed += args =>
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{
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OnAuthorizePressed(cb, args);
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};
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RepealButton.OnPressed += args =>
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{
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OnRepealPressed(cb, args);
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};
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}
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private void OnRepealAllPressed(ComputerBoundUserInterfaceBase cb, BaseButton.ButtonEventArgs obj)
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{
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cb.SendMessage(new EmergencyShuttleRepealAllMessage());
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}
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private void OnRepealPressed(ComputerBoundUserInterfaceBase cb, BaseButton.ButtonEventArgs obj)
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{
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cb.SendMessage(new EmergencyShuttleRepealMessage());
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}
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private void OnAuthorizePressed(ComputerBoundUserInterfaceBase cb, BaseButton.ButtonEventArgs obj)
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{
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cb.SendMessage(new EmergencyShuttleAuthorizeMessage());
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}
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public void UpdateState(EmergencyConsoleBoundUserInterfaceState scc)
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{
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// TODO: Loc and cvar for this.
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_earlyLaunchTime = scc.EarlyLaunchTime;
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AuthorizationsContainer.DisposeAllChildren();
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var remainingAuths = scc.AuthorizationsRequired - scc.Authorizations.Count;
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AuthorizationCount.Text = Loc.GetString("emergency-shuttle-ui-remaining", ("remaining", remainingAuths));
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foreach (var auth in scc.Authorizations)
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{
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AuthorizationsContainer.AddChild(new Label
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{
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Text = auth,
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FontColorOverride = Color.Lime,
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});
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}
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}
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protected override void Draw(DrawingHandleScreen handle)
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{
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base.Draw(handle);
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if (_earlyLaunchTime == null)
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{
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Countdown.Text = "00:10";
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}
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else
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{
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var remaining = _earlyLaunchTime.Value - _timing.CurTime;
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if (remaining < TimeSpan.Zero)
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remaining = TimeSpan.Zero;
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Countdown.Text = $"{remaining.Minutes:00}:{remaining.Seconds:00}";
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}
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}
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}
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