Evac shuttle (#8931)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-06-26 15:20:45 +10:00
committed by GitHub
parent f647c8a658
commit 521ed99766
73 changed files with 5336 additions and 188 deletions

View File

@@ -24,7 +24,8 @@ namespace Content.Client.Computer
{
base.InitializeEntity(entity);
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity);
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent>(entity, out var sprite)) return;
sprite.LayerSetState(Layers.Screen, ScreenState);
if (!string.IsNullOrEmpty(KeyboardState))
@@ -38,7 +39,7 @@ namespace Content.Client.Computer
{
base.OnChangeData(component);
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(component.Owner);
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent>(component.Owner, out var sprite)) return;
if (!component.TryGetData(ComputerVisuals.Powered, out bool powered))
{