Refactor UserInterface properties to use a helper (#1896)
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
#nullable enable
|
||||
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Content.Server.Utility;
|
||||
using Content.Shared.GameObjects.Components.Command;
|
||||
using Content.Shared.Interfaces.GameObjects.Components;
|
||||
using Robust.Server.GameObjects.Components.UserInterface;
|
||||
@@ -23,12 +24,7 @@ namespace Content.Server.GameObjects.Components.Command
|
||||
|
||||
private RoundEndSystem RoundEndSystem => _entitySystemManager.GetEntitySystem<RoundEndSystem>();
|
||||
|
||||
[ViewVariables]
|
||||
private BoundUserInterface? UserInterface =>
|
||||
Owner.TryGetComponent(out ServerUserInterfaceComponent? ui) &&
|
||||
ui.TryGetBoundUserInterface(CommunicationsConsoleUiKey.Key, out var boundUi)
|
||||
? boundUi
|
||||
: null;
|
||||
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(CommunicationsConsoleUiKey.Key);
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user