Fix access on vehicles, mechs (#14458)

This commit is contained in:
Nemanja
2023-03-12 08:55:02 -04:00
committed by GitHub
parent 31240e3882
commit 52031e9309
3 changed files with 5 additions and 8 deletions

View File

@@ -1,4 +1,3 @@
using System.Linq;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Vehicle.Components;
@@ -12,8 +11,6 @@ using Robust.Shared.Serialization;
using Robust.Shared.Containers;
using Content.Shared.Tag;
using Content.Shared.Audio;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Inventory;
namespace Content.Shared.Vehicle;
@@ -192,7 +189,7 @@ public abstract partial class SharedVehicleSystem : EntitySystem
args.Entities.Add(rider);
_access.FindAccessItemsInventory(rider, out var items);
args.Entities = args.Entities.Union(items).ToHashSet();
args.Entities.UnionWith(items);
}
/// <summary>