Fix access on vehicles, mechs (#14458)
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@@ -155,7 +155,7 @@ public abstract class SharedMechSystem : EntitySystem
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args.Entities.Add(pilot.Value);
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_access.FindAccessItemsInventory(pilot.Value, out var items);
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args.Entities = args.Entities.Union(items).ToHashSet();
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args.Entities.UnionWith(items);
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}
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private void SetupUser(EntityUid mech, EntityUid pilot, SharedMechComponent? component = null)
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