AI Reachable system (#1342)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -7,6 +7,7 @@ using Content.Server.AI.Operators.Movement;
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using Content.Server.AI.Utility.Considerations;
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using Content.Server.AI.Utility.Considerations.Combat;
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using Content.Server.AI.Utility.Considerations.Combat.Melee;
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using Content.Server.AI.Utility.Considerations.Containers;
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using Content.Server.AI.Utility.Considerations.Movement;
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using Content.Server.AI.WorldState;
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using Content.Server.AI.WorldState.States;
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@@ -79,6 +80,8 @@ namespace Content.Server.AI.Utility.Actions.Combat.Melee
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.QuadraticCurve(context, 1.0f, 0.5f, 0.0f, 0.0f),
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considerationsManager.Get<MeleeWeaponDamageCon>()
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.QuadraticCurve(context, 1.0f, 0.25f, 0.0f, 0.0f),
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considerationsManager.Get<TargetAccessibleCon>()
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.BoolCurve(context),
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};
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}
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}
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