@@ -1,6 +1,7 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Net;
|
||||
using System.Numerics;
|
||||
using Content.Shared.ActionBlocker;
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||||
using Content.Shared.Bed.Sleep;
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||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Friction;
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||||
@@ -38,6 +39,7 @@ public abstract partial class SharedMoverController : VirtualController
|
||||
[Dependency] private readonly IConfigurationManager _configManager = default!;
|
||||
[Dependency] protected readonly IGameTiming Timing = default!;
|
||||
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
|
||||
[Dependency] private readonly ActionBlockerSystem _blocker = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _lookup = default!;
|
||||
[Dependency] private readonly InventorySystem _inventory = default!;
|
||||
[Dependency] private readonly MobStateSystem _mobState = default!;
|
||||
@@ -110,14 +112,6 @@ public abstract partial class SharedMoverController : VirtualController
|
||||
public override void UpdateAfterSolve(bool prediction, float frameTime)
|
||||
{
|
||||
base.UpdateAfterSolve(prediction, frameTime);
|
||||
|
||||
var query = AllEntityQuery<InputMoverComponent, PhysicsComponent>();
|
||||
|
||||
while (query.MoveNext(out var uid, out var _, out var physics))
|
||||
{
|
||||
//PhysicsSystem.SetLinearVelocity(uid, Vector2.Zero, body: physics);
|
||||
}
|
||||
|
||||
UsedMobMovement.Clear();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user