Improve stack merging and crafting (#7105)
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@@ -1,17 +1,7 @@
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using System;
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using Content.Server.Hands.Components;
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using Content.Server.Popups;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Item;
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using Content.Shared.Stacks;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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@@ -25,8 +15,6 @@ namespace Content.Server.Stack
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public sealed class StackSystem : SharedStackSystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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public static readonly int[] DefaultSplitAmounts = { 1, 5, 10, 20, 30, 50 };
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@@ -34,10 +22,21 @@ namespace Content.Server.Stack
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{
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base.Initialize();
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SubscribeLocalEvent<StackComponent, InteractUsingEvent>(OnStackInteractUsing);
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SubscribeLocalEvent<StackComponent, GetVerbsEvent<AlternativeVerb>>(OnStackAlternativeInteract);
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}
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public override void SetCount(EntityUid uid, int amount, SharedStackComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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base.SetCount(uid, amount, component);
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// Queue delete stack if count reaches zero.
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if (component.Count <= 0)
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QueueDel(uid);
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}
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/// <summary>
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/// Try to split this stack into two. Returns a non-null <see cref="Robust.Shared.GameObjects.EntityUid"/> if successful.
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/// </summary>
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@@ -83,51 +82,6 @@ namespace Content.Server.Stack
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return entity;
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}
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private void OnStackInteractUsing(EntityUid uid, StackComponent stack, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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if (!TryComp<StackComponent>(args.Used, out var otherStack))
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return;
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if (!otherStack.StackTypeId.Equals(stack.StackTypeId))
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return;
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var toTransfer = Math.Min(stack.Count, otherStack.AvailableSpace);
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SetCount(uid, stack.Count - toTransfer, stack);
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SetCount(args.Used, otherStack.Count + toTransfer, otherStack);
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var popupPos = args.ClickLocation;
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if (!popupPos.IsValid(EntityManager))
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{
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popupPos = Transform(args.User).Coordinates;
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}
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var filter = Filter.Entities(args.User);
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switch (toTransfer)
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{
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case > 0:
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_popupSystem.PopupCoordinates($"+{toTransfer}", popupPos, filter);
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if (otherStack.AvailableSpace == 0)
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{
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_popupSystem.PopupCoordinates(Loc.GetString("comp-stack-becomes-full"),
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popupPos.Offset(new Vector2(0, -0.5f)) , filter);
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}
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break;
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case 0 when otherStack.AvailableSpace == 0:
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_popupSystem.PopupCoordinates(Loc.GetString("comp-stack-already-full"), popupPos, filter);
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break;
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}
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args.Handled = true;
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}
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private void OnStackAlternativeInteract(EntityUid uid, StackComponent stack, GetVerbsEvent<AlternativeVerb> args)
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{
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if (!args.CanAccess || !args.CanInteract)
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@@ -175,16 +129,16 @@ namespace Content.Server.Stack
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if (amount <= 0)
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{
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_popupSystem.PopupCursor(Loc.GetString("comp-stack-split-too-small"), Filter.Entities(userUid));
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PopupSystem.PopupCursor(Loc.GetString("comp-stack-split-too-small"), Filter.Entities(userUid));
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return;
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}
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if (Split(uid, amount, userTransform.Coordinates, stack) is not {} split)
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return;
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_handsSystem.PickupOrDrop(userUid, split);
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HandsSystem.PickupOrDrop(userUid, split);
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_popupSystem.PopupCursor(Loc.GetString("comp-stack-split"), Filter.Entities(userUid));
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PopupSystem.PopupCursor(Loc.GetString("comp-stack-split"), Filter.Entities(userUid));
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}
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}
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}
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