Localize emergency shuttle's direction for announcements (#28340)

Localize emergency shuttle direction
This commit is contained in:
MilenVolf
2024-05-28 17:23:05 +03:00
committed by GitHub
parent 691450974d
commit 5172114dbb

View File

@@ -22,6 +22,7 @@ using Content.Shared.CCVar;
using Content.Shared.Database;
using Content.Shared.DeviceNetwork;
using Content.Shared.GameTicking;
using Content.Shared.Localizations;
using Content.Shared.Shuttles.Components;
using Content.Shared.Shuttles.Events;
using Content.Shared.Tag;
@@ -287,8 +288,9 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
if (TryComp(targetGrid.Value, out TransformComponent? targetXform))
{
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
var direction = ContentLocalizationManager.FormatDirection(angle.GetDir());
var location = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform)));
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", angle.GetDir()), ("location", location)), playDefaultSound: false);
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false);
}
// shuttle timers
@@ -317,8 +319,9 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
{
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
var direction = ContentLocalizationManager.FormatDirection(angle.GetDir());
var location = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform)));
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("time", $"{_consoleAccumulator:0}"), ("direction", angle.GetDir()), ("location", location)), playDefaultSound: false);
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false);
}
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to find a valid docking port for {ToPrettyString(stationUid)}");