Makes more fields VV (#2026)
* Some more VV * Fixed build & some more gun vvs * Added VendingMachine Inventory & Items
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@@ -26,6 +26,7 @@ using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Items.Storage
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{
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@@ -51,6 +52,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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private int _storageCapacityMax;
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public readonly HashSet<IPlayerSession> SubscribedSessions = new HashSet<IPlayerSession>();
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[ViewVariables]
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public IReadOnlyCollection<IEntity>? StoredEntities => _storage?.ContainedEntities;
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public bool OccludesLight
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