Makes more fields VV (#2026)
* Some more VV * Fixed build & some more gun vvs * Added VendingMachine Inventory & Items
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@@ -4,6 +4,7 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Items.Storage.Fill
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{
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@@ -14,6 +15,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage.Fill
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public override string Name => "StorageFill";
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[ViewVariables]
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private List<string> _contents = new List<string>();
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public override void ExposeData(ObjectSerializer serializer)
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