Makes more fields VV (#2026)

* Some more VV

* Fixed build & some more gun vvs

* Added VendingMachine Inventory & Items
This commit is contained in:
Exp
2020-09-08 13:30:22 +02:00
committed by GitHub
parent cdf42cf880
commit 5120627ca2
28 changed files with 82 additions and 18 deletions

View File

@@ -61,14 +61,15 @@ namespace Content.Server.GameObjects.Components.Disposal
/// The current pressure of this disposal unit.
/// Prevents it from flushing if it is not equal to or bigger than 1.
/// </summary>
[ViewVariables]
private float _pressure;
private bool _engaged;
[ViewVariables]
[ViewVariables(VVAccess.ReadWrite)]
private TimeSpan _automaticEngageTime;
[ViewVariables]
[ViewVariables(VVAccess.ReadWrite)]
private TimeSpan _flushDelay;
[ViewVariables]
@@ -101,7 +102,7 @@ namespace Content.Server.GameObjects.Components.Disposal
[ViewVariables]
private PressureState State => _pressure >= 1 ? PressureState.Ready : PressureState.Pressurizing;
[ViewVariables]
[ViewVariables(VVAccess.ReadWrite)]
private bool Engaged
{
get => _engaged;