Makes more fields VV (#2026)
* Some more VV * Fixed build & some more gun vvs * Added VendingMachine Inventory & Items
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@@ -49,7 +49,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
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private readonly SolutionComponent BufferSolution = new SolutionComponent();
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[ViewVariables] private readonly SolutionComponent BufferSolution = new SolutionComponent();
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ChemMasterUiKey.Key);
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