Fix firelock occlusion.

This commit is contained in:
Víctor Aguilera Puerto
2020-11-07 23:58:33 +01:00
parent 54e0747577
commit 50f03a5b17
2 changed files with 2 additions and 7 deletions

View File

@@ -44,11 +44,6 @@ namespace Content.Server.GameObjects.Components.Atmos
AutoClose = false;
Safety = false;
if (Occludes && Owner.TryGetComponent(out OccluderComponent occluder))
{
occluder.Enabled = false;
}
State = DoorState.Open;
SetAppearance(DoorVisualState.Open);
}