Refactor standing to be ECS (#4142)

* Refactor standing to be ECS

E C S B A B Y

* DONE

* FIX IT FIX IT FIX IT

* IsDown event

* Change to methods

* Fixes

* Address some reviews

* Last of the Mohicans

* Final fixes

* Fix tests
This commit is contained in:
metalgearsloth
2021-06-27 19:02:46 +10:00
committed by GitHub
parent 97f4f0a9bd
commit 50cc526ebd
30 changed files with 328 additions and 268 deletions

View File

@@ -189,7 +189,7 @@ namespace Content.Shared.Body.Components
if (part.PartType == BodyPartType.Leg &&
GetPartsOfType(BodyPartType.Leg).ToArray().Length == 0)
{
EntitySystem.Get<SharedStandingStateSystem>().Down(Owner);
EntitySystem.Get<StandingStateSystem>().Down(Owner);
}
// creadth: immediately kill entity if last vital part removed