Add IResettingEntitySystem for entity systems that do resetting cleanup (#2257)
* Add IResettingEntitySystem for entity systems that do resetting cleanup * You got a license for that submodule update?
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@@ -18,7 +18,7 @@ using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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using Robust.Shared.ViewVariables;
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using static Content.Shared.SharedGameTicker;
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using static Content.Shared.GameTicking.SharedGameTicker;
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namespace Content.Client.State
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{
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