diff --git a/Content.Server/GameObjects/Components/Weapon/Melee/FlashComponent.cs b/Content.Server/GameObjects/Components/Weapon/Melee/FlashComponent.cs index 354974a685..e5c20ae24a 100644 --- a/Content.Server/GameObjects/Components/Weapon/Melee/FlashComponent.cs +++ b/Content.Server/GameObjects/Components/Weapon/Melee/FlashComponent.cs @@ -1,24 +1,15 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Threading; -using System.Threading.Tasks; +using System.Collections.Generic; using Content.Server.GameObjects.Components.Mobs; -using Content.Server.GameObjects.EntitySystems; -using Content.Server.Interfaces; -using Content.Shared.Chat; +using Content.Server.GameObjects.EntitySystems.Click; +using Content.Server.Interfaces.GameObjects.Components.Interaction; using Content.Shared.GameObjects.Components.Mobs; using Content.Shared.Interfaces; using Robust.Server.GameObjects; using Robust.Server.GameObjects.EntitySystems; -using Robust.Server.Interfaces.GameObjects; -using Robust.Server.Interfaces.Player; using Robust.Shared.Audio; using Robust.Shared.GameObjects; using Robust.Shared.GameObjects.Systems; using Robust.Shared.Interfaces.GameObjects; -using Robust.Shared.Interfaces.Network; -using Robust.Shared.Interfaces.Random; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Serialization;