Fix effects (#27533)
* Fix effects - Fix muzzle flash rotations. - Fix effects so they update every frame. - Fix effects tanking client performance. * Fix merge artifact
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@@ -49,7 +49,7 @@ public sealed class MouseRotatorSystem : SharedMouseRotatorSystem
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if (angleDir == curRot.GetCardinalDir())
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return;
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RaisePredictiveEvent(new RequestMouseRotatorRotationSimpleEvent()
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RaisePredictiveEvent(new RequestMouseRotatorRotationSimpleEvent()
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{
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Direction = angleDir,
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});
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