Chemistry warnings cleanup (#36160)

* Chemistry warnings cleanup

* Fixing failed ITest

* Better entity instantiation

* Caching spritesystem and entity instantiation improvement

* Correcting naming conventions

* Rearranging dependency caching
This commit is contained in:
J
2025-03-30 12:07:34 +00:00
committed by GitHub
parent 0180a9db50
commit 504e70be2b
3 changed files with 12 additions and 6 deletions

View File

@@ -1,4 +1,4 @@
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.Timing;
@@ -37,7 +37,7 @@ public sealed class FoamVisualizerSystem : VisualizerSystem<FoamVisualsComponent
if (TryComp(uid, out AnimationPlayerComponent? animPlayer)
&& !AnimationSystem.HasRunningAnimation(uid, animPlayer, FoamVisualsComponent.AnimationKey))
{
AnimationSystem.Play(uid, animPlayer, comp.Animation, FoamVisualsComponent.AnimationKey);
AnimationSystem.Play((uid, animPlayer), comp.Animation, FoamVisualsComponent.AnimationKey);
}
}
}