WindowComponent localization update (#3417)
* WindowComponent localization update * address reviews
This commit is contained in:
@@ -106,22 +106,22 @@ namespace Content.Server.GameObjects.Components
|
||||
switch (level)
|
||||
{
|
||||
case 0:
|
||||
message.AddText(Loc.GetString("It looks fully intact."));
|
||||
message.AddText(Loc.GetString("comp-window-damaged-1"));
|
||||
break;
|
||||
case 1:
|
||||
message.AddText(Loc.GetString("It has a few scratches."));
|
||||
message.AddText(Loc.GetString("comp-window-damaged-2"));
|
||||
break;
|
||||
case 2:
|
||||
message.AddText(Loc.GetString("It has a few small cracks."));
|
||||
message.AddText(Loc.GetString("comp-window-damaged-3"));
|
||||
break;
|
||||
case 3:
|
||||
message.AddText(Loc.GetString("It has several big cracks running along its surface."));
|
||||
message.AddText(Loc.GetString("comp-window-damaged-4"));
|
||||
break;
|
||||
case 4:
|
||||
message.AddText(Loc.GetString("It has deep cracks across multiple layers."));
|
||||
message.AddText(Loc.GetString("comp-window-damaged-5"));
|
||||
break;
|
||||
case 5:
|
||||
message.AddText(Loc.GetString("It is extremely badly cracked and on the verge of shattering."));
|
||||
message.AddText(Loc.GetString("comp-window-damaged-6"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -135,7 +135,7 @@ namespace Content.Server.GameObjects.Components
|
||||
|
||||
EntitySystem.Get<AudioSystem>()
|
||||
.PlayAtCoords("/Audio/Effects/glass_knock.ogg", eventArgs.Target.Transform.Coordinates, AudioHelpers.WithVariation(0.05f));
|
||||
eventArgs.Target.PopupMessageEveryone(Loc.GetString("*knock knock*"));
|
||||
eventArgs.Target.PopupMessageEveryone(Loc.GetString("comp-window-knock"));
|
||||
|
||||
_lastKnockTime = _gameTiming.CurTime;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user