Fix prying speed & log (#29210)

* cleanup prototypes with `PryingComponent` & fix jaws of life prying speed

* Minor cleanup for tools and prying systems

Remove some obsolete methods.

* Fix doafter continues when not held & log

* Modifiy delays for floor prying

* Fix test fail
This commit is contained in:
MilenVolf
2024-06-20 17:19:22 +03:00
committed by GitHub
parent c91789a78d
commit 50146d4b98
12 changed files with 31 additions and 70 deletions

View File

@@ -53,8 +53,10 @@ public abstract partial class SharedToolSystem
if (!TryDeconstructWithToolQualities(tileRef, tool.Qualities))
return;
AdminLogger.Add(LogType.LatticeCut, LogImpact.Medium,
$"{ToPrettyString(args.User):player} used {ToPrettyString(ent)} to edit the tile at {coords}");
AdminLogger.Add(
LogType.LatticeCut,
LogImpact.Medium,
$"{ToPrettyString(args.User):player} used {ToPrettyString(ent)} to edit the tile at {coords}");
args.Handled = true;
}