Fix action icons not showing up (#15746)

This commit is contained in:
Leon Friedrich
2023-04-25 07:29:47 +12:00
committed by GitHub
parent ca08a045db
commit 4fcd0fd5d4
3 changed files with 41 additions and 35 deletions

View File

@@ -28,6 +28,7 @@ namespace Content.Client.Actions
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IResourceManager _resources = default!;
[Dependency] private readonly ISerializationManager _serialization = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
@@ -50,6 +51,15 @@ namespace Content.Client.Actions
SubscribeLocalEvent<ActionsComponent, ComponentHandleState>(HandleComponentState);
}
public override void Dirty(ActionType action)
{
if (_playerManager.LocalPlayer?.ControlledEntity != action.AttachedEntity)
return;
base.Dirty(action);
ActionsUpdated?.Invoke();
}
private void HandleComponentState(EntityUid uid, ActionsComponent component, ref ComponentHandleState args)
{
if (args.Current is not ActionsComponentState state)
@@ -119,31 +129,36 @@ namespace Content.Client.Actions
public override void AddAction(EntityUid uid, ActionType action, EntityUid? provider, ActionsComponent? comp = null, bool dirty = true)
{
if (uid != _playerManager.LocalPlayer?.ControlledEntity)
return;
if (GameTiming.ApplyingState && !action.ClientExclusive)
return;
if (!Resolve(uid, ref comp, false))
return;
dirty &= !action.ClientExclusive;
base.AddAction(uid, action, provider, comp, dirty);
if (uid == _playerManager.LocalPlayer?.ControlledEntity)
ActionAdded?.Invoke(action);
}
public override void RemoveActions(EntityUid uid, IEnumerable<ActionType> actions, ActionsComponent? comp = null, bool dirty = true)
public override void RemoveAction(EntityUid uid, ActionType action, ActionsComponent? comp = null, bool dirty = true)
{
if (uid != _playerManager.LocalPlayer?.ControlledEntity)
return;
if (GameTiming.ApplyingState && !action.ClientExclusive)
return;
if (!Resolve(uid, ref comp, false))
return;
var actionList = actions.ToList();
base.RemoveActions(uid, actionList, comp, dirty);
dirty &= !action.ClientExclusive;
base.RemoveAction(uid, action, comp, dirty);
foreach (var act in actionList)
{
if (act.AutoRemove)
ActionRemoved?.Invoke(act);
}
if (action.AutoRemove)
ActionRemoved?.Invoke(action);
}
/// <summary>
@@ -175,9 +190,7 @@ namespace Content.Client.Actions
_popupSystem.PopupEntity(msg, user);
}
if (action.Sound != null)
SoundSystem.Play(action.Sound.GetSound(), Filter.Local(), user, action.AudioParams);
_audio.Play(action.Sound, Filter.Local(), user, false);
return performedAction;
}

View File

@@ -148,6 +148,8 @@ public abstract class ActionType : IEquatable<ActionType>, IComparable, ICloneab
/// </remarks>
[DataField("temporary")]
public bool Temporary;
// TODO re-add support for this
// UI refactor seems to have just broken it.
/// <summary>
/// Determines the appearance of the entity-icon for actions that are enabled via some entity.
@@ -168,9 +170,6 @@ public abstract class ActionType : IEquatable<ActionType>, IComparable, ICloneab
[DataField("sound")]
public SoundSpecifier? Sound;
[DataField("audioParams")]
public AudioParams? AudioParams;
/// <summary>
/// A pop-up to show the user when performing this action. Gets passed through localization.
/// </summary>
@@ -260,7 +259,6 @@ public abstract class ActionType : IEquatable<ActionType>, IComparable, ICloneab
Speech = toClone.Speech;
UseDelay = toClone.UseDelay;
Sound = toClone.Sound;
AudioParams = toClone.AudioParams;
UserPopup = toClone.UserPopup;
Popup = toClone.Popup;
PopupToggleSuffix = toClone.PopupToggleSuffix;

View File

@@ -323,7 +323,7 @@ public abstract class SharedActionsSystem : EntitySystem
var filter = predicted ? Filter.PvsExcept(performer) : Filter.Pvs(performer);
_audio.Play(action.Sound, filter, performer, true, action.AudioParams);
_audio.Play(action.Sound, filter, performer, true);
if (string.IsNullOrWhiteSpace(action.Popup))
return true;
@@ -356,12 +356,10 @@ public abstract class SharedActionsSystem : EntitySystem
comp ??= EnsureComp<ActionsComponent>(uid);
action.Provider = provider;
action.AttachedEntity = comp.Owner;
action.AttachedEntity = uid;
AddActionInternal(comp, action);
// for client-exclusive actions, the client shouldn't mark the comp as dirty. Otherwise that just leads to
// unnecessary prediction resetting and state handling.
if (dirty && !action.ClientExclusive)
if (dirty)
Dirty(comp);
}
@@ -400,29 +398,26 @@ public abstract class SharedActionsSystem : EntitySystem
if (!Resolve(uid, ref comp, false))
return;
var provided = comp.Actions.Where(act => act.Provider == provider).ToList();
if (provided.Count > 0)
RemoveActions(uid, provided, comp);
foreach (var act in comp.Actions.ToArray())
{
if (act.Provider == provider)
RemoveAction(uid, act, comp, dirty: false);
}
Dirty(comp);
}
public virtual void RemoveActions(EntityUid uid, IEnumerable<ActionType> actions, ActionsComponent? comp = null, bool dirty = true)
public virtual void RemoveAction(EntityUid uid, ActionType action, ActionsComponent? comp = null, bool dirty = true)
{
if (!Resolve(uid, ref comp, false))
return;
foreach (var action in actions)
{
comp.Actions.Remove(action);
action.AttachedEntity = null;
}
if (dirty)
Dirty(comp);
}
public void RemoveAction(EntityUid uid, ActionType action, ActionsComponent? comp = null)
=> RemoveActions(uid, new[] { action }, comp);
#endregion
#region EquipHandlers