Remove Explicit GridId References (#8315)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Acruid
2022-06-11 18:54:41 -07:00
committed by GitHub
parent 846321cebb
commit 4f9be42f40
131 changed files with 531 additions and 588 deletions

View File

@@ -1,4 +1,4 @@
using Content.Client.Atmos.EntitySystems;
using Content.Client.Atmos.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Atmos.EntitySystems;
using Robust.Client.Graphics;
@@ -41,7 +41,7 @@ namespace Content.Client.Atmos.Overlays
foreach (var mapGrid in _mapManager.FindGridsIntersecting(mapId, worldBounds))
{
if (!_atmosDebugOverlaySystem.HasData(mapGrid.Index))
if (!_atmosDebugOverlaySystem.HasData(mapGrid.GridEntityId))
continue;
drawHandle.SetTransform(mapGrid.WorldMatrix);
@@ -50,7 +50,7 @@ namespace Content.Client.Atmos.Overlays
{
foreach (var tile in mapGrid.GetTilesIntersecting(worldBounds))
{
var dataMaybeNull = _atmosDebugOverlaySystem.GetData(mapGrid.Index, tile.GridIndices);
var dataMaybeNull = _atmosDebugOverlaySystem.GetData(mapGrid.GridEntityId, tile.GridIndices);
if (dataMaybeNull != null)
{
var data = (SharedAtmosDebugOverlaySystem.AtmosDebugOverlayData) dataMaybeNull!;

View File

@@ -36,14 +36,14 @@ namespace Content.Client.Atmos.Overlays
foreach (var mapGrid in _mapManager.FindGridsIntersecting(mapId, worldBounds))
{
if (!_gasTileOverlaySystem.HasData(mapGrid.Index))
if (!_gasTileOverlaySystem.HasData(mapGrid.GridEntityId))
continue;
drawHandle.SetTransform(mapGrid.WorldMatrix);
foreach (var tile in mapGrid.GetTilesIntersecting(worldBounds))
{
var enumerator = _gasTileOverlaySystem.GetFireOverlays(mapGrid.Index, tile.GridIndices);
var enumerator = _gasTileOverlaySystem.GetFireOverlays(mapGrid.GridEntityId, tile.GridIndices);
while (enumerator.MoveNext(out var tuple))
{
drawHandle.DrawTexture(tuple.Texture, new Vector2(tile.X, tile.Y), tuple.Color);

View File

@@ -35,14 +35,14 @@ namespace Content.Client.Atmos.Overlays
foreach (var mapGrid in _mapManager.FindGridsIntersecting(mapId, worldBounds))
{
if (!_gasTileOverlaySystem.HasData(mapGrid.Index))
if (!_gasTileOverlaySystem.HasData(mapGrid.GridEntityId))
continue;
drawHandle.SetTransform(mapGrid.WorldMatrix);
foreach (var tile in mapGrid.GetTilesIntersecting(worldBounds))
{
var enumerator = _gasTileOverlaySystem.GetOverlays(mapGrid.Index, tile.GridIndices);
var enumerator = _gasTileOverlaySystem.GetOverlays(mapGrid.GridEntityId, tile.GridIndices);
while (enumerator.MoveNext(out var tuple))
{
drawHandle.DrawTexture(tuple.Texture, new Vector2(tile.X, tile.Y), tuple.Color);