Adds a new AME sound effect! (#33097)
* Changes the AME sound effect to not be the default MetalThud. * Was told on discord to make a minor change to autorerun the tests due to the Build & Test Debug failing! * Attribution and licensing, as requsted by deathride58 * Fixes the high-pitched squeak audible to some people! * Audio file tweaked by SlamBamActionMan to eliminate a weird squeak they were still able to hear. Thanks!
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@@ -55,7 +55,7 @@ public sealed partial class AmeControllerComponent : SharedAmeControllerComponen
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/// </summary>
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[DataField("injectSound")]
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[ViewVariables(VVAccess.ReadWrite)]
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public SoundSpecifier InjectSound = new SoundCollectionSpecifier("MetalThud");
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public SoundSpecifier InjectSound = new SoundPathSpecifier("/Audio/Machines/ame_fuelinjection.ogg");
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/// <summary>
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/// The last time this could have injected fuel into the AME.
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