From 4f58f10c772a3d89f884e04a0c685b6865ea7435 Mon Sep 17 00:00:00 2001 From: moonheart08 Date: Wed, 3 Nov 2021 09:32:32 -0500 Subject: [PATCH] Log the chem dispenser to server console. (#5142) --- .../Chemistry/Components/ReagentDispenserComponent.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Content.Server/Chemistry/Components/ReagentDispenserComponent.cs b/Content.Server/Chemistry/Components/ReagentDispenserComponent.cs index 40f31be9f3..57aab6367d 100644 --- a/Content.Server/Chemistry/Components/ReagentDispenserComponent.cs +++ b/Content.Server/Chemistry/Components/ReagentDispenserComponent.cs @@ -22,6 +22,7 @@ using Robust.Shared.Containers; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; +using Robust.Shared.Log; using Robust.Shared.Player; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.Manager.Attributes; @@ -193,6 +194,7 @@ namespace Content.Server.Chemistry.Components { TryDispense(msg.DispenseIndex); } + Logger.Info($"User {obj.Session.UserId.UserId} ({obj.Session.Name}) dispensed {_dispenseAmount}u of {Inventory[msg.DispenseIndex].ID}"); break; default: