Spacelube slide (#24801)
* Space lube now makes you slide * review * oh lord he slippin --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -293,7 +293,7 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
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{
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// Reactive entities have a chance to get a touch reaction from slipping on a puddle
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// (i.e. it is implied they fell face first onto it or something)
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if (!HasComp<ReactiveComponent>(args.Slipped))
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if (!HasComp<ReactiveComponent>(args.Slipped) || HasComp<SlidingComponent>(args.Slipped))
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return;
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// Eventually probably have some system of 'body coverage' to tweak the probability but for now just 0.5
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