clean up infinite researchsystem shitcode (#13136)

* clean up infinite researchsystem shitcode

* fml some more shit

* make syncing work logically

* naming naming naming
This commit is contained in:
Nemanja
2022-12-25 16:22:23 -05:00
committed by GitHub
parent 9afbdf6a17
commit 4eee1ee9b2
23 changed files with 497 additions and 293 deletions

View File

@@ -1,8 +1,6 @@
using Content.Server.Power.EntitySystems;
using Content.Server.Research.Components;
using Content.Shared.Research.Components;
using Content.Shared.Research.Prototypes;
using Robust.Server.Player;
namespace Content.Server.Research.Systems;
@@ -11,66 +9,39 @@ public sealed partial class ResearchSystem
private void InitializeConsole()
{
SubscribeLocalEvent<ResearchConsoleComponent, ConsoleUnlockTechnologyMessage>(OnConsoleUnlock);
SubscribeLocalEvent<ResearchConsoleComponent, ConsoleServerSyncMessage>(OnConsoleSync);
SubscribeLocalEvent<ResearchConsoleComponent, ConsoleServerSelectionMessage>(OnConsoleSelect);
SubscribeLocalEvent<ResearchConsoleComponent, ResearchServerPointsChangedEvent>(OnPointsChanged);
}
private void OnConsoleSelect(EntityUid uid, ResearchConsoleComponent component, ConsoleServerSelectionMessage args)
{
if (!HasComp<TechnologyDatabaseComponent>(uid) ||
!HasComp<ResearchClientComponent>(uid) ||
!this.IsPowered(uid, EntityManager))
return;
_uiSystem.TryOpen(uid, ResearchClientUiKey.Key, (IPlayerSession) args.Session);
}
private void OnConsoleSync(EntityUid uid, ResearchConsoleComponent component, ConsoleServerSyncMessage args)
{
if (!TryComp<TechnologyDatabaseComponent>(uid, out var database) ||
!HasComp<ResearchClientComponent>(uid) ||
!this.IsPowered(uid, EntityManager))
return;
SyncWithServer(database);
UpdateConsoleInterface(component);
SubscribeLocalEvent<ResearchConsoleComponent, ResearchRegistrationChangedEvent>(OnConsoleRegistrationChanged);
SubscribeLocalEvent<ResearchConsoleComponent, TechnologyDatabaseModifiedEvent>(OnConsoleDatabaseModified);
}
private void OnConsoleUnlock(EntityUid uid, ResearchConsoleComponent component, ConsoleUnlockTechnologyMessage args)
{
if (!TryComp<TechnologyDatabaseComponent>(uid, out var database) ||
!TryComp<ResearchClientComponent>(uid, out var client) ||
!this.IsPowered(uid, EntityManager))
if (!this.IsPowered(uid, EntityManager))
return;
if (!_prototypeManager.TryIndex(args.Id, out TechnologyPrototype? tech) ||
client.Server == null ||
!CanUnlockTechnology(client.Server, tech))
if (!UnlockTechnology(uid, args.Id))
return;
if (!UnlockTechnology(client.Server, tech))
return;
SyncWithServer(database);
Dirty(database);
UpdateConsoleInterface(component);
SyncClientWithServer(uid);
UpdateConsoleInterface(uid, component);
}
private void UpdateConsoleInterface(ResearchConsoleComponent component, ResearchClientComponent? clientComponent = null)
private void UpdateConsoleInterface(EntityUid uid, ResearchConsoleComponent? component = null, ResearchClientComponent? clientComponent = null)
{
if (!Resolve(uid, ref component, ref clientComponent, false))
return;
ResearchConsoleBoundInterfaceState state;
if (!Resolve(component.Owner, ref clientComponent, false) ||
clientComponent.Server == null)
if (TryGetClientServer(uid, out var server, out var serverComponent, clientComponent))
{
state = new ResearchConsoleBoundInterfaceState(default, default);
var points = clientComponent.ConnectedToServer ? serverComponent.Points : 0;
var pointsPerSecond = clientComponent.ConnectedToServer ? PointsPerSecond(server.Value, serverComponent) : 0;
state = new ResearchConsoleBoundInterfaceState(points, pointsPerSecond);
}
else
{
var points = clientComponent.ConnectedToServer ? clientComponent.Server.Points : 0;
var pointsPerSecond = clientComponent.ConnectedToServer ? PointsPerSecond(clientComponent.Server) : 0;
state = new ResearchConsoleBoundInterfaceState(points, pointsPerSecond);
state = new ResearchConsoleBoundInterfaceState(default, default);
}
_uiSystem.TrySetUiState(component.Owner, ResearchConsoleUiKey.Key, state);
@@ -80,7 +51,17 @@ public sealed partial class ResearchSystem
{
if (!_uiSystem.IsUiOpen(uid, ResearchConsoleUiKey.Key))
return;
UpdateConsoleInterface(component);
UpdateConsoleInterface(uid, component);
}
private void OnConsoleRegistrationChanged(EntityUid uid, ResearchConsoleComponent component, ref ResearchRegistrationChangedEvent args)
{
SyncClientWithServer(uid);
UpdateConsoleInterface(uid, component);
}
private void OnConsoleDatabaseModified(EntityUid uid, ResearchConsoleComponent component, ref TechnologyDatabaseModifiedEvent args)
{
UpdateConsoleInterface(uid, component);
}
}