Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)

* Add a modifier event for GunComponent values

* Add docs

* Add VV readwrite to modified values

* Add more docs

* More docs

* Add Gun parameter to GunRefreshModifiersEvent

* Add another event for handling cartridge spread

* Fix pneumatic speed
This commit is contained in:
DrSmugleaf
2024-01-28 15:32:42 -08:00
committed by GitHub
parent 556545e324
commit 4e8b1fb0d3
16 changed files with 284 additions and 90 deletions

View File

@@ -0,0 +1,17 @@
using Content.Server.Administration.Components;
using Content.Shared.Weapons.Ranged.Events;
namespace Content.Server.Administration.Systems;
public sealed class AdminGunSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<AdminMinigunComponent, GunRefreshModifiersEvent>(OnGunRefreshModifiers);
}
private void OnGunRefreshModifiers(Entity<AdminMinigunComponent> ent, ref GunRefreshModifiersEvent args)
{
args.FireRate = 15;
}
}